Hello Rob, Wednesday, November 8, 2006, 5:17:16 AM, you wrote: RS> Most people up on this subject interpret the EULA as you can't RS> *work on* Flash technologies like Gnash.
Can you explain this further? What means "work on Flash technologies"? Anyway, I can't find any paragraph in my Flash 8 Prof. Licence that prohibits me to play any content created with it using a non-Adobe software (I read all paragraphs except warranty and such). There is only one interesting statement: "You shall not use the Software to develop any product having the same primary function as the Software." In my understanding this has nothing to do with Gnash as the primary function of the Software is *creating* Flash content. RS> That's why none of the Gnash developers use the commercial Flash RS> tools at all. There is zero way a license we've never agreed to RS> effects us at all. Untrue. I *do* use and have buyed the IDE. Why shouldn't I? After all our (our company's) goal is to use Gnash as an player for embedded devices. The player is GPL'ed so our contributions become open source too, fine! But of course we want to play closed-source software using Gnash (which in my understanding of the GPL terms is okay). And, this content will be developed using Adobe's tools, of course. RS> More reasons to have a truly free Flash player... Agree. BTW, we *tried* to get a commercial licence for the embedded Flash player, which would also have been a reason to switch the device processor to something Flash-supported. But it appears you simply can forget about that unless you plan to ship 100,000 devices... As we develop custom software for devices in low volumes (after all the short development time for Flash content is so attractive for us) we can't afford that. Udo _______________________________________________ Gnash mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash
