On Thu, Jan 8, 2009 at 1:19 AM, Shaun McCance <sha...@gnome.org> wrote: > Hi Simos, > > I don't want to detract from this conversation, because I think > it's important to consider how this would impact all of Gnom's > contributors, including translators, documentation folks, etc. > A switch would have at least some impact on everybody, and we > need to know how to deal with problems. > > But... > >> Scenario A >> => Using command line tools, we add a translation to the main repository. >> >> Assume the repository is git://git.gnome.org/gnome-games.git >> we make a local copy by 'cloning' the repository ('checkout' is >> something different in git) >> >> git clone git://git.gnome.org/gnome-games.git >> >> This would create a very big tree, because it would make a full >> offline copy, with all the history for the last ten years or so. When >> we use SVN, a checkout of gnome-games is 124MB. The approximate size >> of a 'git clone' should be quite larger. My test with 'git-svn clone' >> was not conclusive (due to the way it works, it is very slow, I >> stopped after an hour, which it downloaded 74MB). > > I want to first point out that it's slow because it's git-svn. > I don't want people to think it would be this terribly slow if > we were using git. Cloning from a git server is quite fast. > > More importantly, you'd be surprised at just how small a git > clone actually is. I have both a git clone and an svn checkout > of gnome-doc-utils. The svn checkout is 38MB. The git clone > is 26MB. Seriously, it's smaller. And the git clone has more > commits that aren't in SVN yet.
Hi Shaun, This is the kind of information we need. That a possible move to git will not cause issues with the current translation practices. Therefore, for a coordinator that wants to update a translation the manual way, the steps would be something like 1. Get a copy of the repository for the package (i.e. gnome-games) $ git clone git://git.gnome.org/gnome-games.git Initialized empty Git repository in /tmp/gnome-games/.git/ remote: Counting objects: 8728, done. remote: Compressing objects: 100% (8712/8712), done. remote: Total 8728 (delta 3431), reused 0 (delta 0) Receiving objects: 100% (8728/8728), 71541.07 KiB | 239 KiB/s, done. Resolving deltas: 100% (431/431), done. $ _ 2. Update the translation $ cd gnome-games/po $ intltool-update el <edit the PO file..> 3. Commit first the translation to the local copy of the repository. $ git commit -a -m "Updated my translation" Created commit 22783ff: Updated translation. 1 files changed, 1 insertions(+), 0 deletions(-) $ _ 4. Push the change to the remote repository at git.gnome.org $ git push Counting objects: 5, done. Compressing objects: 100% (3/3), done. Writing objects: 100% (3/3), 316 bytes, done. Total 3 (delta 2), reused 0 (delta 0) To g...@git.gnome.org:simos/gnome-games.git ff4bf15..22783ff el -> el $ _ 5. That's it! A practical comparison between git and other DVCSs (and SVN) is at http://www.whygitisbetterthanx.com/ Simos _______________________________________________ gnome-i18n mailing list gnome-i18n@gnome.org http://mail.gnome.org/mailman/listinfo/gnome-i18n