I've been fooling with the --trace option, looking at how gnugo 3.7.7
evaluates certain moves. From time to time, a highly-rated move is
recognized as a blunder, and discounted by 5, but it still out-ranks
the next-highest move, so gnugo will soldier on with the blunder
regardless.
( attach example here )
an interesting project: create trace files of each step of each game.
Terry McIntyre
_______________________________________________
gnugo-devel mailing list
[email protected]
http://lists.gnu.org/mailman/listinfo/gnugo-devel