On Fri, Jun 24, 2016 at 2:54 PM, Val <delepl...@gmail.com> wrote:
> The playground caches everything, so running multiple times the same program
> will just serve the previously generated output.

Thanks, that's good to know! Makes a lot of sense too.

> Also in the playground everything is frozen at some point in the past : the
> clock, the randomness sources, and you can't make outgoing requests to
> import randomness from the network.

I found this blog post with a lot more background information:

  https://blog.golang.org/playground

-- 
Martin Geisler

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