> > let blob = new Blob([buf], {'type': imageType}); >> document.getElementById('targetImg').src = URL.createObjectURL(blob); >> } >> > > I see. In your case, targetImg is an <img>, right? Do you know how I > could use this same technique with a <canvas>? > > If the <img> was off-screen or hidden, couldn't you still reference it to get the data into the canvas like: var img = document.getElementById('targetImg'); ctx.drawImage(img, 10, 10);
Might not be the most efficient way, but it seems like it should work. -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/golang-nuts/8dbab1d3-fc01-471c-9dbd-b0132b613c5f%40googlegroups.com.