Why do you say Python’s Future is unclear on GAE? I have seen no indication of this.
From: google-appengine@googlegroups.com [mailto:google-appengine@googlegroups.com] On Behalf Of Raymond C. Sent: Friday, July 15, 2011 9:28 AM To: google-appengine@googlegroups.com Subject: [google-appengine] 回覆:Worried about performance of an HTTP based game. If the "2000 players" data can fit into one entity you may use one entity to store all players' data. Otherwise, I would say what you want to do is not suitable to be done on AppEngine, which the datastore designed to scale but not fast and write often. (in your case which is 2000 record updates every 10 seconds) There are definitely workarounds and tricks you can employ to workaround all the AppEngine's limitation. However, if you have not started yet, you should definitely consider to do it on other platform first because it would be hundred times easier. Especially you are using Python which the future is not certain yet on AppEngine. -- You received this message because you are subscribed to the Google Groups "Google App Engine" group. To view this discussion on the web visit https://groups.google.com/d/msg/google-appengine/-/rMAaRbmF6g4J. To post to this group, send email to google-appengine@googlegroups.com. To unsubscribe from this group, send email to google-appengine+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/google-appengine?hl=en. -- You received this message because you are subscribed to the Google Groups "Google App Engine" group. To post to this group, send email to google-appengine@googlegroups.com. To unsubscribe from this group, send email to google-appengine+unsubscr...@googlegroups.com. For more options, visit this group at http://groups.google.com/group/google-appengine?hl=en.