Thank you for the info. We all prefer using subversion because its free and 
easy to use. The code we use is not really CODE see if you go in the 
folders and see the ini files and such. thoughs hold the code for the game. 
We are using all of those. Or well I am. the models make it seem like they 
are more then code.Thats because the models we use in the game and when 
modding its adding new models and skins to the game.

The modding site i come from has lots of mods with svn's here. Our's is 
just one of the bigger project hence the space upgrade i am asking for. 

If you want source files like .vb and such. I can put the launchers code in 
there and release that. But no one will download it. See we need the space 
to get to our first release point. You can monitor it and everything. We 
just need the space. even a extra 1000 would help. 



On Saturday, July 14, 2012 12:56:56 AM UTC-4, Apollo wrote:
>
> Hey,
>
> http://code.google.com/p/bfme2-from-book-to-game/ 
>
> We have used about 3000 MB out of 4000. We are starting to add stuff more 
> frequently. Me and my team. 
>
> We are working on a project that is a Battle for Middle Earth 2 
> modification.
>
> I my self have already had to put things in zip files on the SVN to 
> decrease the size. So, I was wondering if you would be so kinda as to 
> upgrade our svn to 8000 mb. That should do for the time being, and any 
> future SVN commitments.
>
> Thanks you!
>
> [email protected] (or more preferably, [email protected])
>

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