I was under the impression (I cant remember where from) that the gmaps app
on the iphone used 128x128

mapperzUK wrote:
> Yesterday at Google Developer Day (Wembley, London)  they had the
> 'Google Phone' with maps using a smaller tile sizes
> http://jp.youtube.com/watch?v=nmniBnVB6wA
> (jump to 2.25 to see maps on the device - also in high quality)
>
> 256x256/4 = 64px (using quadtree) so I was told.
>
> Mapperz
> http://mapperz.blogspot.com/
>
> On Sep 17, 4:44 am, Lance Dyas <[EMAIL PROTECTED]> wrote:
>   
>> And they are definitely working on getting the events figured out for
>> the iphone  ;-)
>>
>> pamela (Google Employee) wrote:
>>     
>>> Hi folks-
>>>       
>>> All I can say is that we are currently exploring ways to improve the
>>> experience of the Maps API on mobile phones. :)
>>>       
>>> - pamela
>>>       
>>> On Sep 16, 5:34 pm, Sparky12 <[EMAIL PROTECTED]> wrote:
>>>       
>>>> Pamela,
>>>>         
>>>> Can you provide any indiciation whether something like this is
>>>> coming ? i.e. optimised for mobile via smaller tile sets? 128x128 or
>>>> even 64x64.
>>>>         
>>>> It would make it so much easier to produce mobile applications via the
>>>> standard API for any sort of mobile app ? i.e. just detect if app is
>>>> mobile and revert to 64x64 tile sets for faster loading ......... ?
>>>>         
>>>> Cheers
>>>>         
>>> .
>>>       
> >
> .
>
>   


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