Just an update:

I'm yet to do the conversion from SVG->PNG (imagemagick is compiling
at the moment) but am generating SVG tiles. The look about a billion
times better than the PNG ones I'm generating using GD, apart from the
inability to control the background transparency (I'm no SVG guru,
yet!)

These are suffering JPG artifacts, but will do for a very crude
example:
http://stuff.rovingrob.com/tiles_svg.jpg
http://stuff.rovingrob.com/tiles_gd.jpg

If you want some higher quality ones (beware, they're about 1MB each):
http://stuff.rovingrob.com/tiles_svg.png
http://stuff.rovingrob.com/tiles_png.png (GD)

and for the sake of comparing a polygon overlayed on top of the tiles
(another large file):
http://stuff.rovingrob.com/poly_gd.png

Will continue my quest for pretty tiles, and post back here with more
info once

If anyone else has suggestions, I'm happy to take them on board.

Cheers
Rob

On May 11, 5:16 pm, Björn Brala <[email protected]> wrote:
> One tip i can give you is generate an image larger then the default 256*256
> (eg 1024*1024), then resize it down. From what i remember that is quite a
> fast way to make antialiasing work on the lines.
>
> 2009/5/11 Maps.Huge.Info (Google Maps API Guru) <[email protected]>
>
>
>
> > For tiles, I draw every point for every zoom.
>
> > -John Coryat
>
> >http://maps.huge.info
>
> >http://www.usnaviguide.com
>
> >http://www.zipmaps.net
>
> --
> Bjorn Brala
> ----------------www.GeoStart.nl/english/- Google maps - Swis Webdesign
> twitter.com/bbrala
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