2009/8/17 Moritz Lennert <mlenn...@club.worldonline.be>: > On 16/08/09 21:48, Felix Schalck wrote: >> >> After some research, I figured out that: >> >> 1) Resolution is not really the problem, since I added a shadings >> layer which shows the same impressive details level than I used to >> have in old 6.23. It is really a display question. >> >> 2) Perhaps it is the graphic driver. I did not yet found the >> ./configure summary of the default ubuntu GRASS .deb, but I really >> doubt that it is built against latest proprietary nvidia 64bits OpenGL >> libs - which I did in my own compilation of 6.4RC5. Fact is that >> display has changed for all GRASS operations (not only d.rast), and >> even though the new display doesn't LOOK very sharp, the levels of >> details is just the same, but with an impressive gain in speed. >> >> What do you think ? > > What do you use to display you maps ? If you use the GUI, note that the GUI > does not necessarily display in the current working resolution, but often > downgrades resolution for display in order to make it faster.
That's was exactly my question: so GUI (I use wxpython interface) DEOS resampling to fasten dispay operations ! > However, you > can constrain the display to your computational region's resolution. How do you do that ? > You should see no difference in display if you use x-monitors (i.e. launched > with d.mon. My memories are a bit weak of that time (long ago), but I think > that the 6.2 GUI still used x-monitors for display. This has changed since. > > Moritz > _______________________________________________ grass-user mailing list grass-user@lists.osgeo.org http://lists.osgeo.org/mailman/listinfo/grass-user