lol, I have no idea what or how you did that but thats exactly what I
am trying to do

can you give me an idea of how that works?

On Mar 6, 10:53 am, KCCaine <[email protected]> wrote:
> does this do what you're 
> after?http://grasshopper3d.googlegroups.com/web/splinepoints.jpg?hl=en&gsc=...
>
> not elegant I'm afraid, there's probably a more efficient way, but I
> am little more than a mere noob myself
>
> On Mar 6, 3:06 pm, aseid <[email protected]> wrote:
>
> > I figured that however, how do I substitute the new z value into the
> > new list while keeping the same x and y at that indexed location on
> > the sampled line
>
> > On Mar 6, 9:55 am, KCCaine <[email protected]> wrote:
>
> > > You will only modify the line in this way if it was generated from the
> > > points, not vice versa. You need to make a new line from the modified
> > > points as your final step.
>
> > > On Mar 6, 1:51 pm, aseid <[email protected]> wrote:
>
> > > > This may seem very elementary but I am really just getting started
> > > > here:
>
> > > > I want to extract a item from a list of data and then reinsert it into
> > > > another list of the exact same points except cull the point from the
> > > > previous line
>
> > > > So its a extract and replace scenario
>
> > > > I have created a spline and used the DIV component to divide it into
> > > > points. I list the points, and index the point i want to affect, then
> > > > i use the move compnent, a z vector and a slider to affect the height
> > > > but i get a copy of the point rather than a modification to the
> > > > spline.
>
> > > > I can post the definition file if need be
>
> > > > Any ideas?- Hide quoted text -
>
> > - Show quoted text -

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