Robb wrote: > Just as an aside. I saw (forgot where) and have run several games in > which players (and enemies) get to roll a d6 and add their Basic Speed > to determine an Initiative Roll. It allowed a bit of randomness and "The > Rogue always goes first" Syndrome. Mind you all the rules for surprise > mentioned earlier are still relevant.
I think this may be a common house rule. I've used it since early 1990. -- A generous and sadistic GM, Brandon Cope http://www.geocities.com/copeab _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
