If you don't roll for initiative, does gurps assume that everything happens
at once or something, or do the quick characters go first?

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Brandon Cope
Sent: Tuesday, February 28, 2006 7:57 AM
To: The GURPSnet mailing list
Subject: Re: [gurps] gurps question

Robb wrote:

> Just as an aside. I saw (forgot where) and have run several games in
> which players (and enemies) get to roll a d6 and add their Basic Speed
> to determine an Initiative Roll. It allowed a bit of randomness and "The
> Rogue always goes first" Syndrome. Mind you all the rules for surprise
> mentioned earlier are still relevant.

I think this may be a common house rule. I've used it since early 1990.
--
A generous and sadistic GM,
Brandon Cope

http://www.geocities.com/copeab


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