This week's group of NPCs is another military group, the crew of a light
bomber. Specifically, this is the Japanese crew of a Ki-48IIa "Lily"
(p.W:MP92) in 1944 or 1945. With some changes, it could also be used as
the crew of a light German bomber in the same period, or a Soviet air
crew at any point in the war. American and British crews throughout the
war, and Japanese and German crews through most of the war, would have
higher point totals.

No personal gear is listed. Assume each crew member has a flight suit
and a small pistol (Nambu 94). The GM may wish to allow a single Arisaka
38 to be carried.

Adventure seed: The crew is on a recon mission south of the Phillipines
when it runs into an American TBF Avenger, also on a reconaissance
mission. The two planes mix it up; the Avenger takes some minor damage
and escapes, while the Lily suffers damage to one engine. With no target
to crash into in a last-gasp kamikaze attack, the pilot looks for a
nearby island he can ditch off-shore from. He finds a small island and,
incredibly, it appears to have an abandoned airfield. On landing, the
crew finds no one at the airfield, which was obviously once operated by
the Japanese. The control tower and single hangar (containing another
Lily) are crushed, as if stepped on. Odd sounds can be heard in the
distance. Can they repair their plane? Will they get the chance to?

(Note: This seed is essentially a sequel to a "Monster Island" one-shot
I ran a couple of years ago, where Marine Raiders were sent to recon an
isolated island with a small number of Japanese on it. It included Deep
Ones and Dagon starring in the Godzilla role.)
------------------------------------------
All characters copyright 2006 by Brandon Cope

Joe the Bomber Pilot
Setting: WWII, Japan

ST: 10 [0]; DX: 11 [10]; IQ: 11 [10]; HT: 11 [10]

Attributes: 30
Advantages: 20
Disadvantages: -55
Skills: 30
TOTAL: 25

Advantages: Fit [5]; Military Rank 3 [15]

Disadvantages: Code of Honor (Officer, extreme) [-15]; Extremely
Hazardous Duty [-20]; Hidebound [-5]; Intolerance [-10]; Workaholic [-5]

Skills: Administration-10 [1]; Armoury (Vehicular)-11 [2]; Aviation-12
[4]; Explosive Ordnance Disposal-8 [1/2]; First Aid-10 [1/2]; Gunner
(Bombs)-11* [1]; Gunner (Machine Gun)-11* [1]; Guns (Pistol)-12* [1];
Guns (Rifle)-12* [1]; Judo-9 [1]; Leadership-10 [1]; Mechanic (Gasoline
Engine)-11 [2]; Navigation-10 [2]; Piloting (Twin-engine Prop)-13 [8];
Savoir-Faire-11 [1]; Scrounging-11 [1]; Tactics (Air-to-ground)-9 [1]

* Includes +1 for IQ 11

Languages: Japanese-11 [0]; English-10 [1]
------------------------

Joe the Bomber Navigator
Setting: WWII, Japan

ST: 10 [0]; DX: 11 [10]; IQ: 11 [10]; HT: 11 [10]

Attributes: 30
Advantages: 10
Disadvantages: -45
Skills: 30
TOTAL: 25

Advantages: Fit [5]; Military Rank 1 [5]

Disadvantages: Code of Honor (Enlisted) [-10]; Extremely Hazardous Duty
[-20]; Poverty (Poor) [-15]

Skills: Administration-10 [1]; Armoury (Vehicular)-11 [2]; Aviation-12
[4]; Electronics Operation (Comm)-11 [2]; Explosive Ordnance Disposal-8
[1/2]; First Aid-10 [1/2]; Gunner (Machine Gun)-12* [2]; Guns
(Pistol)-11* [1/2]; Guns (Rifle)-11* [1/2]; Judo-9 [1]; Leadership-10
[1]; Navigation-13 [8]; Piloting (Twin-engine Prop)-11 [2]; Savoir-Faire
(Military)-11 [1];  Scrounging-11 [1]; Tactics (Air-to-ground)-9 [1]

* Includes +1 for IQ 11
----------------------

Joe the Bomber Radio Operator
Setting: WWII, Japan

ST: 10 [0]; DX: 12 [20]; IQ: 11 [10]; HT: 12 [20]

Attributes: 50
Advantages: 5
Disadvantages: -56
Skills: 26
TOTAL: 25

Advantages: Fit [5]

Disadvantages: Callous [-6]; Code of Honor (Enlisted, extreme) [-15];
Extremely Hazardous Duty [-20]; Poverty (Poor) [-15]

Skills: Armoury (Vehicular)-11 [2]; Aviation-12 [4]; Bicycling-12 [1];
Brawling-12 [1]; Electronics Operation (Comm)-14 [8]; Explosive Ordnance
Disposal-8 [1/2]; First Aid-10 [1/2]; Gunner (Machine Gun)-12* [2]; Guns
(Pistol)-13* [1]; Guns (Rifle)-13* [1]; Meterology-11 [2]; Scrounging-11
[1]; Telegraphy-12 [2]

* Includes +1 for IQ 11
----------------------

Joe the Bomber Bombardier
Setting: WWII, Japan

ST: 10 [0]; DX: 11 [10]; IQ: 11 [10]; HT: 11 [10]

Attributes: 30
Advantages: 10
Disadvantages: -45
Skills: 30
TOTAL: 25

Advantages: Fit [5]; Military Rank 1 [5]

Disadvantages: Code of Honor (Enlisted) [-10]; Extremely Hazardous Duty
[-20]; Poverty (Poor) [-15]

Skills: Administration-10 [1]; Armoury (Vehicular)-11 [2]; Aviation-12
[4]; Explosive Ordnance Disposal-8 [1/2]; First Aid-10 [1/2]; Forward
Observer-11 [2]; Gunner (Bombs)-14* [8]; Gunner (Machine Gun)-12* [2];
Guns (Pistol)-12* [1]; Guns (Rifle)-12* [1]; Judo-9 [1]; Leadership-10
[1]; Photograhy-11 [2]; Savoir-Faire (Military)-11 [1]; Scrounging-11
[1]; Swimming-11 [1]; Tactics (Air-to-ground)-9 [1]

* Includes +1 for IQ 11
--
A generous and sadistic GM,
Brandon Cope

http://www.geocities.com/copeab


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