The archived version of that page which i recovered from wayback machine can be found here: http://occultsearcher.googlepages.com/v2ad_ch09.txt
Hope that helps, Sincerely, G0zan Ed Noctum!.. Fallout Sayfasý ----- Original Message ---- From: DataPacRat <[EMAIL PROTECTED]> To: Troy Guffey <[EMAIL PROTECTED]>; The GURPSnet mailing list <[email protected]> Sent: Wednesday, September 12, 2007 1:44:42 AM Subject: Re: [gurps] [Vehicle] TL8 "Pigeon" On 11/09/2007, Troy Guffey <[EMAIL PROTECTED]> wrote: > DataPacRat wrote: > > Anybody care to suggest possible counter-measures > > against these Pigeons, either for hi-tech hi-price armies > > or TL8 insurgents? > Small FAE warheads, 'Area effect' weapons would certainly help out. Hrm; http://gurpsnet.sjgames.com/Archive/Vehicles/Construction/V2ad/v2ad_ch09.txt is giving me a 404 error, which was the first place I thought to look for FAE/MOAB building rules. Anyone know where else I could look? > perhaps EMP (for nuking whole flocks at a time). Well, if we're talking about /nukes/, I expect we're in a rather hotter conflict than the Pigeons are designed for. :) EMP generators, on the other paw, are indeed another interesting approach. HERF guns especially, as they can be cobbled together on the cheap, so when the flock zeroes in on one, another can be turned on. Hardening a Pigeon's computer adds $1600 to the cost, half again the current design price, and brings it up to 10.5 lbs... this variant will probably be on the drawing boards, but not used until-and-unless the enemy starts using this sort of counter-Pigeon tactic. > Flak. Shrapnel rounds fired from a computer-controlled > quick-aim cannon. Shells are MUCH cheaper than > Pigeons. Pigeons ARE rather delicate. Might be pretty > easy to pick them off. Do you have any weapon-stats written up so we could try seeing how it'd work out? :) Sample scenario: A sub-flock of, oh, 1,000 Pigeons at the weapon's Max range, approaching at their maximum airspeed, Dodging every turn... how many will survive to reach the weapon emplacement and blow it to smithereens, and how many Pigeons will be destroyed for the investment put into this particular anti-Pigeon weapon? (I'll paste the current iteration of the Pigeon's design at the end of this message.) > And if you slaughter a few REAL flocks of small-p > pigeons, who cares as long as you get the bomb versions? A note that I may not have explained clearly previously - these Pigeons aren't intended to be disguised as real birds, any more than an F-14 Tomcat is meant to look like a male feline. They're weapons delivery systems with an avian name, is all. -----8<----- TL8 Pigeon Crew: 0 total. 0 crew stations covering vehicle maneuvering system, communicator, navigation aid, sensor. Subassemblies: Vehicle -3, Body -3, Wings -4, Wheels -4. P&P: 4,400-kWs advanced battery, 0.966 sf solar cell [Vehicle], 0.3-kW ornithopter drivetrain (no access space) [Wings]. Fuel: Occ: Cargo: Armor F RL B T U Body 1/1 1/1 1/1 1/1 1/1 Wings 1/1 1/1 1/1 1/1 1/1 Wheels 1/1 1/1 1/1 1/1 1/1 Weaponry Malf Type Damage SS Acc 1/2D yds Max yds RoF TL self-destruct Crit Exp 24d[4d] - 6 0 0 - 8 Equipment All: modest sound baffling (-2 hearing modifier); self-sealing hull. Body: short range radio communicator (10-mile range; scrambler); LLTV (magnification x1); inertial compass; tiny robot brain (complexity 1, +0 DX; compact); thermograph (scan 7, 0.25-mile range); 40mm self-destruct (normal HE warhead; self destruct). Statistics Size: [LxWxH] 1.64'x0.41'x0.205' Payload: 0.26 lbs. Lwt.: 8.96 lbs. Volume: 0.137 cf Maint.: 196 hours (0.491 mh/day) Price: $2,614 HT: 11 HP: 1 [Body], 0 each [Wings], 0 each [3xWheels]. Aerial Performance, backswept: Stall Speed 65 mph, Drag 0.048, Top Speed 215 mph, aAccel 0.7 mph/s, aMR 37, aSR 3, aDecel 150 mph/s. Aerial Performance, outswept: Stall Speed 35 mph, Drag 0.048, Top Speed 110 mph, aAccel 0.7 mph/s, aMR 38, aSR 3, aDecel 150 mph/s. Wheeled Ground Performance: Speed Factor 16, Top Speed 265 mph, gAccel 13 mph/s, gDecel 10 mph/s, gMR 0.5, gSR 2, Ground Pressure 614 lbs./sf, Off Road Speed 130 mph. Design Notes: TL8 robotic super light frame very cheap materials (Using greater of volume or surface area) [Vehicle]. TL8 DR 1 advanced composite [Vehicle]. Operating Duration: 8 H 5 M 39 S. Payload Cost: $5.2 Vehicle Features: computerized controls, radical streamlining, cheaply made. Wings: standard, folding, auto-variable. Wheels: quantity 3, retract into body. Volume: 0.119 cf [Body], 0.012 cf [Wings], 0.006 cf [Wheels]. Area: 1.46 sf [Body], 0.472 sf [Wings], 0.198 sf [Wheels]. Aerial Performance, backswept: external item drag 0, payload 0, sweep back-swept, use VXii stall speed; Aerial Performance, outswept: external item drag 0, payload 0, sweep out-swept, use VXii stall speed; Wheeled Ground Performance:; Ceiling: 8,000 * ln(215 / 65) = 9,570 yards ----->8----- Thank you for your time, -- DataPacRat VA3BOS "You shall not accept any information, unless you verify it for yourself. I have given you the hearing, the eyesight, and the brain, and you are responsible for using them." -- Qur'an 17:36, Khalifa translation. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l ____________________________________________________________________________________ Be a better Globetrotter. Get better travel answers from someone who knows. Yahoo! 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