This is a weekly posting with GURPS vehicles (and the like) to the GURPSnet mailing list. I grant the permission for all non-commercial redistribution of my work, but I would like to know if you put it on a website or the like. My site is down for rebuilding, but sooner or later the old stuff should reappear at omeyer.gmxhome.de Onno Meyer, 2007-11-04
Hybrid Starfighter v1.0 (TL8/12) Copyright 2007 by Onno Meyer Many science fiction backgrounds mix near future technology with a few breakthroughs to allow interstellar travel. The craft described here has a contragrav unit, a STL engine, and a FTL engine, all violating physics as we know it, and an optimistic power storage cell and isotope battery. The Hybrid Starfighter has a boxy hull with the cockpit in front, the tiny cabin and life support module in the center and the engine room in the rear. It is armed with a 25mm gatling and ten Advanced Medium Range Space to Space Missiles on external racks. A variant replaces the cargo locker with life support for a third crewman, at the cost of even more spartan accommodations. The atmospheric performance of the Hybrid Starfighter is marginal. In a game, it could represent either a first generation design, soon to be replaced by much faster craft, or a second generation fighter optimized for independent deep space operations - just the thing for Our Heroes. A full load of ammunition and provisions is $1,131,200. Subassemblies: Body +4. Powertrain: TL12 20,000-lb. vectored reactionless thruster; TL12 100-ton hyperdrive; TL12 60,000-lb. contragrav generator; 1,250-kW nuclear power unit; 36,000,000-kWs rechargeable power cell. Occ: 2 NCS, 1 bunk. Cargo: 20 cf Armor F RL B T U Body: 4/120 4/120 4/120 4/120 4/120 Weaponry 25mm Gatling [Bod:F] (2,400 rounds) +2. Equipment: Body: Full stabilization for 25mm Gatling; two long range radios with scrambler; two long range, tight-beam radios with scrambler; long range laser communicator; 500-mile multimode radar, LPI; 200-mile thermograph; 200x astronomical LLTV; flight data recorder; two sets of precision navigation instruments; two IFF; two inertial navigation systems; two military GPS; terrain-following radar; two HUDWACs with pupil scanners; 5-mile laser rangefinder; two advanced radar/laser detectors; deceptive jammer, rating 6; 64 aircraft decoy dischargers, flares; 64 aircraft decoy dischargers, chaff; two C4 genius, hardened minicomputers; two terminals; compact fire suppression system; 2-man full life system; 400 man-days of provisions. External: Radical IR cloaking; radical stealth; radiation shielding; ten 1,000-lb. hardpoints. Statistics Size: 24'x8'x6' Payload: 7 tons Lwt.: 25 tons Volume: 1,000 cf Maint.: 13 man-hours Price: $7,717,700 HT: 9. HPs: 900 Body aSpeed: 600 aAccel: 8 aDecel: 10 aMR: 2.5 aSR: 5 sAccel: 0.4 sMR: 0.4 Hyperspeed: 0.8 parsecs per day Design Notes Body is 1,000 cf, with underbelly skids and fair streamlining. Structure is medium and expensive. Armor is advanced composite. Sealed. Computerized controls with dual maneuver controls. There are 8.91 cf of empty space. 2,400 rounds of 25mm APDU are stowed in the body. Empty weight is 36,000 lbs. Weapon Weight Volume Cost Power WPS VPS CPS TL 25mm Gatling 210 4.2 $15,000 8 1 0.0067 $12(1) 8 250mm AMRSSM N/A N/A N/A - 1,000 20 $110,000 8 Ammo type: (1) APDU. Weapon Ammo Malf. Type Damage SS Acc 1/2D Max RoF 25mm Gatling APDU ver. cr. 6d*5(3) 20 14 1,400 5,900 80 Weapon Guid Malf. Type Damage SS sAccel End RoF Skill 250mm AMRSSM OH crit. exp. 6d*67(10) 20 60 16 N/A 21 The vehicle uses the design rules from Vehicles [2nd edition, 3rd printing, Dec 2004 errata], VXi and VXii (including the armor volume rule) with the text format from Vehicles Lite. All components except for those listed as TL12 are TL8. Next Week: A FTL cruiser. _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
