On 2012-Aug-01, Miguel Negrao wrote:
>
> A 31/07/2012, às 19:28, Al Matthews escreveu:
>
> > Questions here, i.e. not a flame:
> >
> > Supercollider as a server process seems to be close to best-available
> > for prototyping these days. At the very least there are plenty of
> > projects reworking SCLang. Scalacollider, Overtone, LOLC
> > (http://www.gtcmt.gatech.edu/research-projects/lolc). I'm curious as
> > regards what UGens in general do not do.
>
> Well, UGens can do anything that you want them to do if you code one in c++
> but
Or, for those who "refuse to learn C++", you could code them in Faust.
Faust is "a functional programming language specifically designed for
real-time signal processing and synthesis." It can generate SuperCollider
UGens.
http://faust.grame.fr/index.php/documentation/what-faust
> if you just use the available ones things like 1-sample feedback delays are
> tricky (there are workarounds using Demand rate UGens), so implementing
> filter equations directly in synthdef it’s not so easy (possible ?) and it’s
> not easy to manipulate the audio stream at the sample level, for instance as
> if it was just a list of numbers.
>
> best,
> Miguel Negrão
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