My long term goal is still to finish learning Haskell and then learn
FRP...  But the Faust website looks great. Thanks.

Anyone have any simple reactive-banana audio examples. Just curious to see
what the code looks like for audio. Still haven't read the "Applicative
Functor" chapter in Know You A Haskell... so I have a long way to go...


On Fri, Aug 3, 2012 at 1:32 PM, <[email protected]> wrote:

> On 2012-Aug-01, Miguel Negrao wrote:
> >
> > A 31/07/2012, às 19:28, Al Matthews escreveu:
> >
> > > Questions here, i.e. not a flame:
> > >
> > > Supercollider as a server process seems to be close to best-available
> > > for prototyping these days. At the very least there are plenty of
> > > projects reworking SCLang. Scalacollider, Overtone, LOLC
> > > (http://www.gtcmt.gatech.edu/research-projects/lolc). I'm curious as
> > > regards what UGens in general do not do.
> >
> > Well, UGens can do anything that you want them to do if you code one in
> c++ but
>
> Or, for those who "refuse to learn C++", you could code them in Faust.
> Faust is "a functional programming language specifically designed for
> real-time signal processing and synthesis."  It can generate SuperCollider
> UGens.
>
>     http://faust.grame.fr/index.php/documentation/what-faust
>
> > if you just use the available ones things like 1-sample feedback delays
> are tricky (there are workarounds using Demand rate UGens), so implementing
> filter equations directly in synthdef it’s not so easy (possible ?) and
> it’s not easy to manipulate the audio stream at the sample level, for
> instance as if it was just a list of numbers.
> >
> > best,
> > Miguel Negrão
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>
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