That's what I'm eluding to in my earlier post - apparently Zoner/Gearbox has already done that.
Oskar 'Zoot' Lindgren wrote: > VALVE......... I wana make a MOD to WorldCraft...... I will call it: > World-Strike :-) > > > ----- Original Message ----- > From: "_Phantom_" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Friday, November 16, 2001 10:44 PM > Subject: Re: [hlcoders] Valve: WorldCraft Bug > > > >>hehe, I plead the 5th your honor... >> >>----- Original Message ----- >>From: "Neale Roberts" <[EMAIL PROTECTED]> >>To: <[EMAIL PROTECTED]> >>Sent: Friday, November 16, 2001 9:33 PM >>Subject: Re: [hlcoders] Valve: WorldCraft Bug >> >> >> >>>Would I do a thing like that? :) >>> >>>----- Original Message ----- >>>From: "_Phantom_" <[EMAIL PROTECTED]> >>>To: <[EMAIL PROTECTED]> >>>Sent: Friday, November 16, 2001 9:26 PM >>>Subject: Re: [hlcoders] Valve: WorldCraft Bug >>> >>> >>> >>>>NO!! >>>>STOP!! >>>>NOW!!! >>>>the man can't code.. he'll try and talk me into it!! >>>>aaaaarrrrggghhhhh!!!!!!!! >>>> >>>>/me runs away and locks 'imself in a box >>>> >>>>----- Original Message ----- >>>>From: "David Flor" <[EMAIL PROTECTED]> >>>>To: <[EMAIL PROTECTED]> >>>>Sent: Friday, November 16, 2001 9:22 PM >>>>Subject: RE: [hlcoders] Valve: WorldCraft Bug >>>> >>>> >>>> >>>>>Well, you know, there's not a whole lot to writing your own GUI >>>>>interface and create your very own map editor... ;) >>>>> >>>>>Tnx & Rgds... >>>>>David "Nighthawk" Flor ( [EMAIL PROTECTED] ) >>>>>Lead Programmer, "The Opera" - http://opera.redeemedsoft.com/ >>>>> >>>>>"When Alexander saw the breadth of his domain he wept for there were >>>>> >>no >> >>>>>more worlds to conquer." >>>>> >>>>>-----Original Message----- >>>>>From: [EMAIL PROTECTED] >>>>>[mailto:[EMAIL PROTECTED]] On Behalf Of Neale >>>>>Roberts >>>>>Sent: Friday, November 16, 2001 4:10 PM >>>>>To: [EMAIL PROTECTED] >>>>>Subject: Re: [hlcoders] Valve: WorldCraft Bug >>>>> >>>>> >>>>>Or an AUTOSAVE. God knows how long I've wanted that in Worldcraft. >>>>> >>>>>Damnit, I BOUGHT Worldcraft (version 1.6). I have the right to >>>>> > demand > >>>>>it!!! >>>>> >>>>>:) >>>>> >>>>>----- Original Message ----- >>>>>From: Oskar 'Zoot' Lindgren >>>>>To: [EMAIL PROTECTED] >>>>>Sent: Friday, November 16, 2001 9:00 PM >>>>>Subject: Re: [hlcoders] Valve: WorldCraft Bug >>>>> >>>>> >>>>>yeah, like scripts... or why not make a waypoint generator... >>>>> >>>>>Valve give it to us! >>>>> >>>>>----- Original Message ----- >>>>>From: Nathan Taylor >>>>>To: HLCoders >>>>>Sent: Friday, November 16, 2001 9:47 PM >>>>>Subject: Re: [hlcoders] Valve: WorldCraft Bug >>>>> >>>>> >>>>>That would be phat. It would give lots of people the opportunity to >>>>>look at how a level creator is put together. Then again, why would >>>>> >>you >> >>>>>want to edit the level creator except maybe to add new buttons? >>>>> >>>>>Lakario >>>>> >>>>>----- Original Message ----- >>>>>From: Oskar 'Zoot' Lindgren >>>>>Sent: Friday, November 16, 2001 3:16 PM >>>>>To: [EMAIL PROTECTED] >>>>>Subject: Re: [hlcoders] Valve: WorldCraft Bug >>>>> >>>>>Why not make Worldcraft open-source, valve? I mean add it to the >>>>> >>SDK... >> >>>>>----- Original Message ----- >>>>>From: Cortex >>>>>To: [EMAIL PROTECTED] >>>>>Sent: Friday, November 16, 2001 6:08 PM >>>>>Subject: Re: [hlcoders] Valve: WorldCraft Bug >>>>> >>>>> >>>>>And, about the bugs in Worldcraft... What about correcting >>>>>the bug with decals... When we put a info_decal into Worldcraft >>>>>we can't deplace it ( only the center moves ). >>>>> >>>>>Cortex. >>>>>----- Original Message ----- >>>>>From: Erik Johnson >>>>>To: '[EMAIL PROTECTED]' >>>>>Sent: Thursday, November 15, 2001 5:31 PM >>>>>Subject: RE: [hlcoders] Valve: WorldCraft Bug >>>>> >>>>> >>>>>We'll get back to you as soon as we have something. >>>>>-----Original Message----- >>>>>From: Nathan Taylor [mailto:[EMAIL PROTECTED]] >>>>>Sent: Thursday, November 15, 2001 2:21 AM >>>>>To: HLCoders >>>>>Subject: Re: [hlcoders] Valve: WorldCraft Bug >>>>> >>>>> >>>>>Having any luck with debugging that? >>>>> >>>>>Lakario >>>>> >>>>>----- Original Message ----- >>>>>From: Nathan Taylor >>>>>Sent: Tuesday, November 13, 2001 4:19 PM >>>>>To: HLCoders >>>>>Subject: [hlcoders] Valve: WorldCraft Bug >>>>> >>>>>Okay I doubt you'll fix this but I guess there is hoping... >>>>> >>>>>As you may or may not Worldcraft (3.3 at least) has a compatibly bug >>>>>with WinXP/WinME systems in that it does not save the Gamecfg.wc >>>>> > file > >>>>>correctly all the time. Basically, you load WC, go to options, add >>>>> > a > >>>>>new mod, quit WC and when you come back its not there (most of the >>>>> >>time >> >>>>>but sometimes it saves). Is there any chance you could debug this >>>>>because frankly, I am getting pissed at having to add mods over and >>>>> >>over >> >>>>>and over again. If you can either fix it, or give a method to fix >>>>> > it > >>>>>I'd be happy. >>>>> >>>>>Thanks, >>>>> >>>>>Lakario >>>>>ModDev.net >>>>>www.moddev.net >>>>> >>>>>_______________________________________________ >>>>>To unsubscribe, edit your list preferences, or view the list >>>>> > archives, > >>>>please visit: >>>> >>>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>>> >>>>_______________________________________________ >>>>To unsubscribe, edit your list preferences, or view the list archives, >>>> >>>please visit: >>> >>>>http://list.valvesoftware.com/mailman/listinfo/hlcoders >>>> >>>> >>>> >>>_______________________________________________ >>>To unsubscribe, edit your list preferences, or view the list archives, >>> >>please visit: >> >>>http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: > >>http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

