I programmed a particle engine and I want the player to kick up snow
whenever he walks on it. I have the texture recognition code done, I just
need a place to put it.
----- Original Message -----
From: "_Phantom_" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, November 16, 2001 4:56 PM
Subject: Re: [hlcoders] Function run in client.dll everytime the client
moves?


> hmmm, possibly... can you explain what you are trying to do by any chance?
> might help ppl more, and maybe give ya another way of doing it..
>
> ----- Original Message -----
> From: "Miguel Aleman" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, November 16, 2001 10:52 PM
> Subject: Re: [hlcoders] Function run in client.dll everytime the client
> moves?
>
>
> > Maybe HUD_PlayerMove?
> > ----- Original Message -----
> > From: "Miguel Aleman" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Friday, November 16, 2001 4:49 PM
> > Subject: [hlcoders] Function run in client.dll everytime the client
moves?
> >
> >
> > > Thanks phantom for the help on offsets. Do you guys know of a function
> in
> > > the client.dll that is run everytime the client moves?
> > >
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> > >
> > >
> >
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