qwaw?
 
----- Original Message -----
From: Biggs
Sent: Saturday, December 22, 2001 1:31 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Server/Client CVAR Problems
 
I am morpheus.


----- Original Message -----
From: "Varlock" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, December 22, 2001 1:07 PM
Subject: Re: [hlcoders] Server/Client CVAR Problems


>     The only problem with doing that is that later on in the file I
actually
> have to use gEngfuncs, so it doesn't know what gEngfuncs really IS. Then
if
> I try to use
>
> gEngfuncs.pfnGetCvarFloat
>
>     It chokes because it doesn't know whether gEngfuncs really has that
> member variable (well, function pointer).
>
> ----- Original Message -----
> From: "omega" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Saturday, December 22, 2001 6:15 AM
> Subject: Re: [hlcoders] Server/Client CVAR Problems
>
>
> > well, you could always try:
> > #ifdef CLIENT_DLL
> > extern cl_enginefunc_t gEngfuncs;
> > #endif
> > and then theoretically you should have access to it regardless of
header.
> >
> > im sorry if im not much help as of late, ive been slackin off and its
like
> > im going stupid or something.  i know i had to do something with this a
> year
> > ago, but i cant remember what i did to access t he stuff.
> >
> >
> > -omega
> > Blackened Interactive
> > http://www.nofadz.com/blackened
> > IRC: irc.gamesnet.net channel: #blackened-interactive
> > Assistant Coder, Underhive (http://www.underhive.com)
> >
> > ----- Original Message -----
> > From: "Varlock" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Saturday, December 22, 2001 1:50 AM
> > Subject: Re: [hlcoders] Server/Client CVAR Problems
> >
> >
> > >     I should have described the problem a bit better. I did do that,
> which
> > > means it compiles fine on the server side of things. But as soon as I
> > > compile it on the client workspace, it spits out errors about
> > redefinitions
> > > of Vector2D, etc... I've tried just getting the cl_enginefuncs_s
> structure
> > > definition alone, but I haven't had much luck.
> > >
> > > - Varlock
> >
> >
> > _______________________________________________
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> please visit:
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> >
>
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