yeh, thats the problem, when I tried the client dll hack (to see if it worked) there was no code to do it released. Now this guy has released his own client dll hook code so anybody whos got a basic C knowlage can make a cheat, each one is different.
----- Original Message ----- From: "botman" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, January 05, 2002 1:43 PM Subject: Re: [hlcoders] ogc required to play?? > > You don't need to detect a cheat every time, only once and they are gone > > :) This is where we have the advantage. > > You assume that someone only has 1 or 2 WONids. That's not true for many > cheaters, they have hundreds of WONids... > > http://www.bowboard.f2s.com/cgi-bin/ikonboard.cgi?s=3c36fdcf2c26ffff;act=ST; > f=1;t=278 > > You can also ban by IP address, but this will only be effective on static IP > cable modems and static IP xDSL connections. Many cheaters will have > dynamic IP broadband connections or dynamic 56K dial-up connections. You > may have to ban the same cheater hundreds of times to keep them off of the > server. > > Jeffrey "botman" Broome > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders