Am Samstag, 5. Januar 2002 14:43 schrieben Sie:
> > You don't need to detect a cheat every time, only once and they are gone
> >
> > :) This is where we have the advantage.
>
> You assume that someone only has 1 or 2 WONids.  That's not true for many
> cheaters, they have hundreds of WONids...
>
> http://www.bowboard.f2s.com/cgi-bin/ikonboard.cgi?s=3c36fdcf2c26ffff;act=ST
>; f=1;t=278
>
> You can also ban by IP address, but this will only be effective on static
> IP cable modems and static IP xDSL connections.  Many cheaters will have
> dynamic IP broadband connections or dynamic 56K dial-up connections.  You
> may have to ban the same cheater hundreds of times to keep them off of the
> server.

Banning by IP is definitely not an option, because cheater detection requires 
you to be able to ban a cheater "forever". WON IDs are also a bad idea 
because of what you mentioned. Apart from that you risk banning innocent 
people by both those methods.

Anyway, another possible to the solution of the banning problem is to use a 
third-party authentication server based on e-mail addresses. Which may of 
course be more hassle for the users than it's worth because cheaters can just 
register new email-addresses (just like they can just create a new HL key 
using a key generator).

However, when you couple this authentication with a global ranking scheme, it 
may be worth it as a community effort. The notorious cheaters will always 
have to recreate their accounts, so that they will never be able to reach the 
top of the global ranking ladder.

cu,
Prefect
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