Yeah it was really nice. Kung-Fu chess was also amazing. Really entertaining.
----- Original Message ----- From: "Kuja" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, March 29, 2002 4:07 PM Subject: RE: [hlcoders] Rendering in Black and white. > Wow-- I loved that game :D > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]]On Behalf Of Scott > Velasquez > Sent: Thursday, March 28, 2002 12:30 PM > To: [EMAIL PROTECTED] > Subject: RE: [hlcoders] Rendering in Black and white. > > > Is this in regard to the IDGA entry Pencil Whipped? > > http://www.maxminn.com/chiselhead/ > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]]On Behalf Of Christopher > McArthur > Sent: Thursday, March 28, 2002 11:17 AM > To: [EMAIL PROTECTED] > Subject: Re: [hlcoders] Rendering in Black and white. > > > Almost positive that there is no way to do this in the SDK, without changing > the source art. > > ----- Original Message ----- > From: "Mike Blowers" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Thursday, March 28, 2002 9:21 AM > Subject: Re: [hlcoders] Rendering in Black and white. > > > > The model textures aren't really a problem, as client side model swapping > is > > working well.... > > > > It's just the world textures that I really need in B&W... and please, no > > more mention of dual textures... this has got to work for a single client. > > :-) > > > > > > ----- Original Message ----- > > From: <[EMAIL PROTECTED]> > > To: <[EMAIL PROTECTED]> > > Sent: Thursday, March 28, 2002 2:59 PM > > Subject: Re: [hlcoders] Rendering in Black and white. > > > > > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > Don't forget all the model textures! > > > > > > ~Ghoul > > > > > > Lets leave it at that... > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

