> are you drawing it in the transparent triangles or the normal triangles > call? > > try moving it from one to the other
Normal triangles. Transparent triangles does not seem to be called in a second rendercycle... I don't know why, but perhaps that's why overview rendering is done from normal triangles, too. cya, TheTinySteini _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders