/me notes that there's also WinDiff, which generally comes with the Microsoft Visual Studio package.
Another great way to ensure ease of portability between SDK is usage of object-oriented design principles, rather than "spaghetti code". Persuter > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlcoders- > [EMAIL PROTECTED]] On Behalf Of botman > Sent: Monday, April 22, 2002 6:19 AM > To: [EMAIL PROTECTED] > Subject: Re: [hlcoders] Updated SDK for 1109? > > > Yea, how do change from SDK to SDK because I have a lot of uncommented > > spagetti code that seems to blend in nicely with the current HalfLife > > code (there should be a 'highlight changes' button). > > There is. It's called BeyondCompare... > > http://www.scootersoftware.com/ > > ...just compare all the files in SDK N-1 to SDK N and you see what was > changed. > > Jeffrey "botman" Broome > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders