Thank you everyone for answering so quickly. We did find a way and it really wasn't any of these, go figure. ;-) Actually, it was sort of close to botman's first reply.
HoundDawg United Admins - Game Server Admin Association http://www.unitedadmins.com ----- Original Message ----- From: "botman" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, May 06, 2002 12:44 PM Subject: Re: [hlcoders] Detecting Client Video Mode from Server > > Just be glad that the Half-Life engine doesn't include any "browser" type > > feature that allows servers to download code and run it on the client (that's > > assuming that Valve has plugged all the buffer overflow problems in the > > engine network code)! :) > > Oh, wait a minute. Actually I guess with Steam is does allow this! Now all > you've got to do is hack into the domain name server and redirect the > speakeasy.net domain to your rogue server and start serving up all kinds of > nasty Steam code! ;) > > Jeffrey "botman" Broome > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders