Thank you everyone for answering so quickly.  We did find a way and it
really wasn't any of these, go figure.  ;-)  Actually, it was sort of close
to botman's first reply.

HoundDawg

United Admins - Game Server Admin Association
http://www.unitedadmins.com

----- Original Message -----
From: "botman" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, May 06, 2002 12:44 PM
Subject: Re: [hlcoders] Detecting Client Video Mode from Server


> > Just be glad that the Half-Life engine doesn't include any "browser"
type
> > feature that allows servers to download code and run it on the client
(that's
> > assuming that Valve has plugged all the buffer overflow problems in the
> > engine network code)!  :)
>
> Oh, wait a minute.  Actually I guess with Steam is does allow this!  Now
all
> you've got to do is hack into the domain name server and redirect the
> speakeasy.net domain to your rogue server and start serving up all kinds
of
> nasty Steam code!  ;)
>
> Jeffrey "botman" Broome
>
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