No, the code for the engine is fully free for anyone who wants it (lol, not like it's particularly amazing). I also gave you guys an example particle system which I asked you not to distribute.
Persuter > -----Original Message----- > From: [EMAIL PROTECTED] [mailto:hlcoders- > [EMAIL PROTECTED]] On Behalf Of Chris 'Tal-N' Blane > Sent: Monday, May 13, 2002 1:11 PM > To: [EMAIL PROTECTED] > Subject: Re: [hlcoders] triApi speed problems > > Ahh now Bitmap said to me that we were going to be having this code > donated > on the basis that we don't share it. But if that's ok with you then I'm > fine > with it. > > ----- Original Message ----- > From: Persuter <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Monday, May 13, 2002 3:40 AM > Subject: RE: [hlcoders] triApi speed problems > > > > Given that my particle engine is completely free for anyone to use, I > > invite pasting of the code. > > > > Persuter > > > > > -----Original Message----- > > > From: [EMAIL PROTECTED] [mailto:hlcoders- > > > [EMAIL PROTECTED]] On Behalf Of Chris 'Tal-N' Blane > > > Sent: Sunday, May 12, 2002 1:40 PM > > > To: [EMAIL PROTECTED] > > > Subject: Re: [hlcoders] triApi speed problems > > > > > > Yeah i don't mind Rainmaker posting the explosion code since the > > particle > > > engine is needed as well to make use of it so cut and pasters can't > > use > > > it. > > > > > > ----- Original Message ----- > > > From: Miguel Aleman <[EMAIL PROTECTED]> > > > To: <[EMAIL PROTECTED]> > > > Sent: Sunday, May 12, 2002 1:48 AM > > > Subject: Re: [hlcoders] triApi speed problems > > > > > > > > > > VSYNC puts a limit on overall frame rate, and it would not change in > > the > > > > presence of particle blending. Chris, do you mind posting the > > section of > > > > code you are using to render the particle to make sure you are doing > > it > > > > correctly. I can get thousands of particles on screen before a major > > > > slowdown. > > > > > > > > ----- Original Message ----- > > > > From: "Chris 'Tal-N' Blane" <[EMAIL PROTECTED]> > > > > To: <[EMAIL PROTECTED]> > > > > Sent: Saturday, May 11, 2002 7:33 PM > > > > Subject: Re: [hlcoders] triApi speed problems > > > > > > > > > > > > > I'd love to tell ya it worked... but it's still the same problem. > > :( > > > > Anyone > > > > > else got any ideas. ( it was on originally btw and tuning it off > > > didn't > > > > > help) And these are the most recent drivers from Nvidia > > [4.13.01.2832 > > > > > version] > > > > > > > > > > ----- Original Message ----- > > > > > From: Maximilian Marx <[EMAIL PROTECTED]> > > > > > To: <[EMAIL PROTECTED]> > > > > > Sent: Sunday, May 12, 2002 1:16 AM > > > > > Subject: Re: [hlcoders] triApi speed problems > > > > > > > > > > > > > > > > when using detonator driver go to control panel -> display -> > > > > settings -> > > > > > > advanced -> geforce2 -> advanced -> opengl settings -> vertical > > > sync -> > > > > > > always off > > > > > > ----- Original Message ----- > > > > > > From: "Chris 'Tal-N' Blane" <[EMAIL PROTECTED]> > > > > > > To: <[EMAIL PROTECTED]> > > > > > > Sent: Sunday, May 12, 2002 2:01 AM > > > > > > Subject: Re: [hlcoders] triApi speed problems > > > > > > > > > > > > > > > > > > > Would this vsynch be a HL setting or something in device > > > > manager/display > > > > > > > properties? > > > > > > > > > > > > > > ----- Original Message ----- > > > > > > > From: botman <[EMAIL PROTECTED]> > > > > > > > To: <[EMAIL PROTECTED]> > > > > > > > Sent: Sunday, May 12, 2002 12:53 AM > > > > > > > Subject: Re: [hlcoders] triApi speed problems > > > > > > > > > > > > > > > > > > > > > > > Read the other post for more details, why would this > > effect > > > one > > > > > system > > > > > > > of > > > > > > > > a > > > > > > > > > higher spec 1.1Ghz 512Mb Ram with the same gfx card but > > not a > > > far > > > > > > slower > > > > > > > > > one? > > > > > > > > > > > > > > > > Do you have VSYNC enabled on one video card (the fast one) > > and > > > > > disabled > > > > > > on > > > > > > > > the other (the slow one)? Check the video adapter settings > > in > > > the > > > > > > control > > > > > > > > panel to see if VSYNC is enabled or not. (P.S. most people > > will > > > > have > > > > > > > VSYNC > > > > > > > > enabled since this is the default). > > > > > > > > > > > > > > > > Jeffrey "botman" Broome > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, > > > > > > > please visit: > > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > > > please visit: > > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > > > > > please visit: > > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > please visit: > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders