OK, I'm kind of ashamed to write something like this but here goes. Can anybody explain the AI for me? Are there any tutorials related to it?
Normally I try to understand these things on my own (go to definition of function(), find all occurrences of variablename) but I think this one is just plain over my head. It seems that different actions monsters perform are tied to different animations of theirs (which seems like a wholly backwards way of doing things) but I can't find exactly where it says "If you see the bad guy, shoot him" or even "If you see the bad guy, plan anim_event_shoot" I'd like to tinker with the code a bit but I decided it would be best if I understood it first. A big thanks to anyone who helps me out in this department. -geoff c _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders