Didn't 2.2 introduce client weps? It's probably the client code overriding your server settings. Search client dll for fov and disable it. Just a guess.
Mark. -----Original Message----- From: Mike "Beamish" Blowers [mailto:beamish@;maverickdev.com] Sent: 17 October 2002 12:10 To: [EMAIL PROTECTED] Subject: [hlcoders] Why doesn't zoom work anymore ? Hi, We've recently changed SDK's from 2.1 to 2.2... everything works fine except I can't alter the FOV anymore... We are using the same weapon code as in the previous SDK, but it doesn't want to zoom. I've even tried changing the FOV from the console while running the game... I get conformation that the value has changed, but the view doesn't... i.e.: Type in console: FOV reply is: fov is 0 Type in console: FOV 20 Type in console: FOV reply is: fov is 20 So the value is definately changing. Has anyone got any ideas why ? Mike. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders __________________________________________________________ This mail has been scanned for all known viruses by UUNET delivered through the MessageLabs Virus Control Centre. __________________________________________________________ This mail has been scanned for all known viruses by UUNET delivered through the MessageLabs Virus Control Centre. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders