Tom didn't recruit the programmer. Anyhow, it was a time when programmers
were scarce (still true today though. Ehhh) There's no way to tell if a
programmer isn't going to stab you in the back. You just have to hope for
the best, and try to trust the person.

I see other parts of the svencoop code may be going into the real deathmatch
modification by Mark, but we can't tell for sure just yet. We only [know]
that the mp3 player vgui code was stolen.

Anyhow, about going open source: I suspect modifications for Half-Life don't
do that specifically because of immature people like Mark. There are too few
respectful programmers out there. Other projects that go open source usually
are in well respected communities with mature adult thinkers. That's how I
see it, anyhow.

I know a lot of Half-Life modifications have taken on bad programmers
before. Though many of them don't go on to re-distribute stolen intellectual
property for their own benefit. It is a crime and it is shameful.

-Sniper

----- Original Message -----
From: "Vyacheslav Djura" <[EMAIL PROTECTED]>
To: "Tom" <[EMAIL PROTECTED]>
Sent: Wednesday, December 04, 2002 10:20 AM
Subject: Re: [hlcoders] What to do when people blatently steal your code?


> Hello Tom,
>
> Well, if you recruited coder you don't know very good then why you
> gave him source code of your project?
>
> What to do now? My friend had situation something like that, but with
> his site. He found some site which had design absolutely stolen from
> his site. The only things that were changed were copyright signs and
> captions for navigation bar... When my friend saw that he wrote letter
> to the support of site where that "project" was hosted, explained them
> a situation, showed them his site and....in a few days he received
> reply from hosting site. They told that problem was solved - he
> checked site with stolen deisgn and...it wasn't there. They deleted
> the whole site ;)
>
> So, what PHL told you? How's far your discussion?
>
> --
>  Vyacheslav
>  Level-designer
>  Deep-Shadows                (http://www.deep-shadows.com)
>
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>


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