welll thankyou microsoft. :|
----- Original Message ----- From: "Matt" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, October 02, 2003 4:19 PM Subject: RE: Re: [hlcoders] HL2 Source Leaked > Hi. All. > > Gabe just posted This on halflife2.net but the forums just got > slashdotted so here. Also, apparently the leak occured via Outlook > trojan. > > > > ------------------------------------ > Ever have one of those weeks? This has just not been the best couple of > days for me or for Valve. > > Yes, the source code that has been posted is the HL-2 source code. > > Here is what we know: > > 1) Starting around 9/11 of this year, someone other than me was > accessing my email account. This has been determined by looking at > traffic on our email server versus my travel schedule. > > 2) Shortly afterwards my machine started acting weird (right-clicking on > executables would crash explorer). I was unable to find a virus or > trojan on my machine, I reformatted my hard drive, and reinstalled. > > 3) For the next week, there appears to have been suspicious activity on > my webmail account. > > 4) Around 9/19 someone made a copy of the HL-2 source tree. > > 5) At some point, keystroke recorders got installed on several machines > at Valve. Our speculation is that these were done via a buffer overflow > in Outlook's preview pane. This recorder is apparently a customized > version of RemoteAnywhere created to infect Valve (at least it hasn't > been seen anywhere else, and isn't detected by normal virus scanning > tools). > > 6) Periodically for the last year we've been the subject of a variety of > denial of service attacks targetted at our webservers and at Steam. We > don't know if these are related or independent. > > Well, this sucks. > > What I'd appreciate is the assistance of the community in tracking this > down. I have a special email address for people to send information to, > [EMAIL PROTECTED] If you have information about the denial of > service attacks or the infiltration of our network, please send the > details. There are some pretty obvious places to start with the posts > and records in IRC, so if you can point us in the right direction, that > would be great. > > We at Valve have always thought of ourselves as being part of a > community, and I can't imagine a better group of people to help us take > care of these problems than this community. > > Gabe > > > ----------------------------- > > > On Thu, 2003-10-02 at 16:45, [EMAIL PROTECTED] wrote: > > >No offense to anyone, but that's a pretty rediculous sounding rumor. Why > > exactly would Valve give ATI a copy of their HL1, >CS, TF2, and HL2 source > > code? What, are they contracting ATI to proofread their code comments? > > > > > > Actually ATI having at least partial code makes sense. I remember reading > > after some benchmarks Valve made with HL2 on certain video cards they said > > they were working closely with vid card makers to get the performance up. I > > could see this including some ATI engineers looking through partial source > > code to look for issues that could be fixed on either end. > > > > Jeremy > > > > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders