Personaly, i cant think of a good reason why you could really want to make
direct calls to D3D, with a decent higher lvl extraction of the D3D calls,
like those the engine will be using, there shouldnt be any need for it.

----- Original Message -----
From: "Pat Magnan" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, October 19, 2003 6:55 AM
Subject: RE: [hlcoders] TriAPI Question



> HL2 will be interesting to see if there is something available up in the
> client code such that we can do our own D3D calls should we need to... ;).
>


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