Personaly, i cant think of a good reason why you could really want to make direct calls to D3D, with a decent higher lvl extraction of the D3D calls, like those the engine will be using, there shouldnt be any need for it.
----- Original Message ----- From: "Pat Magnan" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, October 19, 2003 6:55 AM Subject: RE: [hlcoders] TriAPI Question > HL2 will be interesting to see if there is something available up in the > client code such that we can do our own D3D calls should we need to... ;). > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders