Ive got an idea, dunno how feasible!?
Make a living breathing entity =) that floats around the level pretending
randomly to be differnt players, and see who fires at it, cos i bet the
randomized code would be more efficient than the aimbot!

----- Original Message -----
From: "S. Hendriks" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, February 23, 2004 7:03 PM
Subject: RE: [hlcoders] CS Cheats - Aimbot in 1.6.


> True, these kind of 'cheats' are beyond control of the game itself.
> However, aim-bots do need to adjust game information somehow. This is
> where could be worked on. When most holes are fixed or when using an
> option to force clients to load specific modules (and nothing else)
> there are a lot of cases of possible cheating eliminated.
>
> Any other possible cheat or problem that is not because of the game,
> should not be the responsibility of the game creator. A good
> conversation between the company and those who provide drivers and
> sofware would be nice though.
>
> I'd say, hunt every cheater down and destroy their HD... I bet they
> won't try it again ;)
>
> -Stefan
>
> -----Oorspronkelijk bericht-----
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Namens Jeffrey "botman"
> Broome
> Verzonden: maandag 23 februari 2004 19:03
> Aan: [EMAIL PROTECTED]
> Onderwerp: Re: [hlcoders] CS Cheats - Aimbot in 1.6.
>
>
> S. Hendriks wrote:
>
> > Something i like is what ID does with Quake 3 and such. This 'pure
> > server' thing. Where the clients are forced to load DLL's that are
> > 100% identical to the server ones. With STEAM this should not be a
> > problem i guess. When detecting a mismatch between client and server
> > you could force the client to download a new dll and get it loaded
> > instead.
>
> The problem is not so much the game code (or engine code) but the
> problem is instead with the code the engine relies on (the operating
> system and the drivers used to render video frames).
>
> Clients can alter the way the operating system behaves (unbeknownst to
> the game).  Clients can alter the way the video drivers display
> information (wireframe mode and such).
>
> The problem is that the Windows OS and Windows drivers are NOT secure
> and can not be trusted.
>
> --
> Jeffrey "botman" Broome
>
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