Assuming you're not using any special player criteria beyond "not the medic's team", a Goal Activation bitfield ("g_a") setting of 5 (touch [1] + criteria fails [4]) should achieve the desired effect without any additional coding. This is, coincidentally, listed in both the FGD and in the TFMapped entity reference (http://tf.valve-erc.com/kbase.php?id=1)
----- Original Message ----- From: "Russell Vaughan" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, March 13, 2004 3:42 AM Subject: RE: [hlcoders] Logical NOTs for info_tfgoal? > Have you thought about using the "Hunted" style. > > For example in the "Hunted". The VIP is given an invisible item. > If the item is dropped (VIP is dead) then assassins score. > If the item is captured (VIP escapes) then VIP and Bodyguards score. > > Do the same thing. > > Give each team the same item, except the medic team. > In the antidote properties, make sure that the "has item" has the value of > what the players are holding. > That way, the medic team can't pick up the item. > > Now, if you only want a specific player to pick up the antidote, > then that would require some programming, as it would have to be a new type > of weapon. > > <--- my 2 cents. Hope that helps > > > At 00:52 03/13/04, you wrote: > >On 03/13/04 2:47 AM, Deadman Standing said: > > > > > Sorry Buzz, never coded for TFC. I would think you would just trap > > > the event that signals someone picked it up, make the decision if > > > that team member should have it and make them drop it if they should > > > not have it. Much beyond that I can only chirp. > > > >Yep -- exactly what I plan to do if the i_t_g ent doesn't provide some > >clever way of NOT'ing the team number. Thanks. > > > > > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders