Exactly. They are compressed on the wire, but not on disk. Jay
> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > Jeffrey "botman" Broome > Sent: Sunday, December 05, 2004 1:40 PM > To: [EMAIL PROTECTED] > Subject: Re: [hlcoders] sourcesdk.gcf question > > Vyacheslav Djura wrote: > > > > P.S. Why VALVe doesn't compress any .gcf files? :-/ This > would save a > > lot of time and money for users with low-bandwidth > (dial-up). Respect > > people who have bought license versions of your game in undeveloped > > countries which do not have broadband in every house. > > > > I believe they ARE compressed WHILE you are downloading them. > Once they have been downloaded, they are uncompress to the > hard disk for fast access later when they need to be read. > No sense waiting for 10,000 textures to uncompress when you > are trying to load the game since disk space is SO cheap now adays. > > -- > Jeffrey "botman" Broome > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

