Please be very specific when talking about what is broken with the SDK. We'll work on any problems or difficult areas that you're running in to.
Erik -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ben Davison Sent: Tuesday, January 18, 2005 5:30 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] HL2DM SDK in January or February? I think it has todo with so much stuff that is broken or non functional in the current SDK that has to-do with it. I would rather have most of the "grunt" work done for me then having to reimplement basic stuff like scoreboards or team menus. While I do admit implementing it yourself is a great way to learn the ins and outs of the engine, i'm sure most people would like a fully functional base to work from. On Tue, 18 Jan 2005 02:56:20 -0600, DOOManiac <[EMAIL PROTECTED]> wrote: > > I get the impression that most people are wanting the "standard" things > to be there already for them, like scoreboards and teamplay systems > (including voice icons and chat coloring and stuff), rather than coding > their own. > > For some beginners (I consider myself once, so perhaps I can speak for > them, since I'm a dumbass) I also think a lot of it has to do with just > fear of putting work into something now, and not knowing what to do to > merge the code later. > > I just want a fully working spectator mode cause I don't feel like > fixing the broken one. heh > > ------------------ > Russell "DOOManiac" Weed > ------------------ > [EMAIL PROTECTED] > ------------------ > > Alfred Reynolds wrote: > > The code for HL2DM won't be until February at the earliest. I am > > interested as to why people want it. It doesn't contain anything more > > that the current SDK. > > > > The only real difference is has some HL2 weapons predicted (the current > > SDK has all its weapons predicted also) and it has a some more examples > > to work from. If you want to make a HL2DM clone or get more examples > > then it will be useful, otherwise... > > > > - Alfred > > > > ----Original Message---- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Jose Luis > > Gonzalez Sent: Sunday, January 16, 2005 11:40 PM To: > > hlcoders@list.valvesoftware.com Subject: [hlcoders] HL2DM SDK in > > January or February? > > > > > >>This is a multi-part message in MIME format. > >>-- > >>[ Picked text/plain from multipart/alternative ] The one million > >>dollar question. Will Valve release HL2DM this month ??, any news > >>about it?? > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- - Ben Davison - http://www.shadow-phoenix.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders