Hi all, I have implemented a simple round system, but the only problem is that when a round restarts all the map objects are still in the same state they where in from when the last round was played.
Any hints or suggestions or good reading material about the subject(I searched wave length and the valve erc forums but turned up blanks). -- - Ben Davison - http://www.shadow-phoenix.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders