Well for some reason it adds code from a clean create mod selection, but it won't add the code from my project even when I stripped everything down to the essentials.
It only adds client_dll then spams that error message. On Sun, 27 Feb 2005 21:51:01 +0000, Ben Davison <[EMAIL PROTECTED]> wrote: > Mike I think I know why it gives me that error message. It's because > it's an 800 meg directory, do you know any programs that will get rid > of the IDE helper files that intellisense uses? And all the other > random junk? So I just get a clean 30MB directory? > > On Fri, 25 Feb 2005 16:53:20 -0800, Mike Dussault > <[EMAIL PROTECTED]> wrote: > > Try emailing Perforce tech support. You should be allowed 2 users and > > any number of clientspecs, so I don't know why you'd be getting license > > spam. > > > > The source control doc tells how to setup both the client and the server > > on a machine. If you want to setup a separate client-only machine, I > > sent info on that few emails back: > > > > " > > If you're setting up a separate client to connect to the perforce > > server, then you need to: > > > > 1. In Settings->Options, under p4 port, give it the IP of the machine > > that the perforce server is on. > > 2. Create a new clientspec by going ClientSpec->New, then give it any > > name. In the next dialog, under View, enter: > > > > //depot/LocalModCode/... //[whatever name you want]/... > > > > example: //depot/LocalModCode/... //BobsMachine/... > > > > Then you can sync and work using the clientspec you just created (and > > you'll be working in the //depot/LocalModCode codeline). > > " > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16 > > Sent: Friday, February 25, 2005 4:20 PM > > To: hlcoders@list.valvesoftware.com > > Subject: Re: [hlcoders] Source Control document > > > > Well i got everything working but the license thing has me a little > > stumped keeps coming with exceeded license and I am the only user using > > the software? > > > > I would image the steps that valve provided are for the server side? > > Is there any help setting up client side? Or possibly a few tips :P > > > > r00t 3:16 > > CQC Gaming > > www.cqc-gaming.com > > > > ----- Original Message ----- > > From: "Ben Davison" <[EMAIL PROTECTED]> > > To: <hlcoders@list.valvesoftware.com> > > Sent: Friday, February 25, 2005 6:10 PM > > Subject: Re: [hlcoders] Source Control document > > > > > Gives me the error, Cannont add filenames with wildcards [EMAIL > > > PROTECTED] in > > > them, use -f to force add. > > > > > > I'm gonna try force adding them > > > > > > > > > On Fri, 25 Feb 2005 14:48:07 -0800, Mike Dussault > > > <[EMAIL PROTECTED]> wrote: > > >> Maybe it's because it's doing a p4.exe for each file. Try this, and > > >> it'll only run p4.exe for each directory: > > >> > > >> for /D /R %i in (*.*) do @p4 add "%i\*.*" > > >> > > >> > > >> -----Original Message----- > > >> From: [EMAIL PROTECTED] > > >> [mailto:[EMAIL PROTECTED] On Behalf Of Ben > > >> Davison > > >> Sent: Friday, February 25, 2005 2:34 PM > > >> To: hlcoders@list.valvesoftware.com > > >> Subject: Re: [hlcoders] Source Control document > > >> > > >> I'll try that. > > >> > > >> It's weird because it adds about half the files then spams that > > error. > > >> > > >> On Fri, 25 Feb 2005 14:27:43 -0800, Mike Dussault > > >> <[EMAIL PROTECTED]> wrote: > > >> > Haven't seen that one before. It looks like either your sockets are > > > > >> > not getting released by Perforce correctly, or it doesn't know > > >> > which IP address to use to connect to your server. > > >> > > > >> > You could try setting the p4port environment variable to > > >> > localhost:1666 or [your ip address]:1666 and see if that fixes it. > > >> > Also try searching their tech notes: > > >> > http://www.perforce.com/perforce/technotes.html > > >> > > > >> > -----Original Message----- > > >> > From: [EMAIL PROTECTED] > > >> > [mailto:[EMAIL PROTECTED] On Behalf Of Ben > > >> > Davison > > >> > Sent: Friday, February 25, 2005 12:22 PM > > >> > To: hlcoders@list.valvesoftware.com > > >> > Subject: Re: [hlcoders] Source Control document > > >> > > > >> > I have an error were I add the ValveSDKCode using the command line > > >> > it will add most of the files then it will start spewing out this > > error. > > >> > > > >> > Perforce Client Error: > > >> > Connect To server failed check $p4port Connect :1666 : > > >> > WSAEADDRINUSE > > >> > > > >> > Weird, it adds alot of files then spams that error. > > >> > > > >> > On Fri, 25 Feb 2005 14:52:42 -0500, r00t 3:16 > > >> > <[EMAIL PROTECTED]> > > >> > wrote: > > >> > > Nice on perforce I was working on this today for our mod. > > >> > > > > >> > > Couple of questions though (yes I know :P ) > > >> > > > > >> > > I didn't see much mention for client side setup. > > >> > > How do you go about setting up things on the client side? > > >> > > > > >> > > r00t 3:16 > > >> > > CQC Gaming > > >> > > www.cqc-gaming.com > > >> > > ----- Original Message ----- > > >> > > From: "Ben Davison" <[EMAIL PROTECTED]> > > >> > > To: <hlcoders@list.valvesoftware.com> > > >> > > Sent: Friday, February 25, 2005 2:04 PM > > >> > > Subject: Re: [hlcoders] Source Control document > > >> > > > > >> > > > Very nice :) > > >> > > > > > >> > > > I installed perforce a while back and got a bit stuck, so > > >> > > > hopefully this will help. > > >> > > > > > >> > > > > > >> > > > On Fri, 25 Feb 2005 10:53:12 -0800, Mike Dussault > > >> > > > <[EMAIL PROTECTED]> wrote: > > >> > > >> This is a multi-part message in MIME format. > > >> > > >> -- > > >> > > >> [ Picked text/plain from multipart/alternative ] There's a new > > > > >> > > >> document up that describes how to use Perforce to ease the > > >> > > >> process of integrating SDK changes into your codebase. Check > > >> > > >> it out > > >> > > >> here: > > >> > > >> > > >> > > >> > > http://www.valve-erc.com/srcsdk/Code/SourceControl/SourceControl. > > >> > > >> ht > > >> > > >> ml > > >> > > >> > > >> > > >> -- > > >> > > >> > > >> > > >> _______________________________________________ > > >> > > >> To unsubscribe, edit your list preferences, or view the list > > >> > > >> archives, please visit: > > >> > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > >> > > >> > > >> > > >> > > > > > >> > > > > > >> > > > -- > > >> > > > - Ben Davison > > >> > > > - http://www.shadow-phoenix.com > > >> > > > > > >> > > > _______________________________________________ > > >> > > > To unsubscribe, edit your list preferences, or view the list > > >> > > > archives, please visit: > > >> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > > > > >> > > > > > >> > > > > > >> > > > > >> > > _______________________________________________ > > >> > > To unsubscribe, edit your list preferences, or view the list > > >> > > archives, > > >> > please visit: > > >> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > > > >> > > > > >> > > > >> > -- > > >> > - Ben Davison > > >> > - http://www.shadow-phoenix.com > > >> > > > >> > _______________________________________________ > > >> > To unsubscribe, edit your list preferences, or view the list > > >> > archives, > > >> > > >> > please visit: > > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > > >> > _______________________________________________ > > >> > To unsubscribe, edit your list preferences, or view the list > > >> > archives, > > >> please visit: > > >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > > >> > > > >> > > >> -- > > >> - Ben Davison > > >> - http://www.shadow-phoenix.com > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list > > >> archives, please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list > > >> archives, please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > >> > > > > > > > > > -- > > > - Ben Davison > > > - http://www.shadow-phoenix.com > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > -- > - Ben Davison > - http://www.shadow-phoenix.com > -- - Ben Davison - http://www.shadow-phoenix.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders