My mod team has managed to create fallback shaders for our refraction effect for every level *except* for dx8 at low shader settings - I'd have thought that at the least, dx8 low would fall back to dx 7 / 6, but that doesn't happen!
Any ideas how we should go about setting this up? Cheers, Ging _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders