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I was just doing some research for EventScripts and stumbled upon the 
"net_showevents" client command. I'd like to request that this be made a 
'cheat' command.

This command will display game events as the client receives them. The problem 
is that this is too much information for players to have. For example, knowing 
the details of a bomb_planted or player_hurt event is probably a bit unfair.

It's even "handier" information for a player when they've set "developer 1" so 
that console messages are output to the top left of the screen. As a result, 
they get on-screen notification of what bombsite the bomb is planted at, and, 
even worse, the health of other players from player_hurt.

Even knowing that someone was hurt by your 'shot-in-the-dark' hegrenade is 
probably too powerful (let alone knowing their life total afterwards).

Anyway, just my $.02,
-Mattie
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