nice article, , fun to see the paradox of this littel modern miracle of FPS games :D Guys more aware of accuracy sould play instagib alike mods, something with clientside damage calculations. Unfortunally much more weak to cheats
LDuke wrote:
That's because the server and client are never exactly in sync. There is a good article here (aimed more at gamers who are complaining not at coders): http://www.pro-hl.com/column_bomberman_1.shtml
On 4/27/05, r00t 3:16 <[EMAIL PROTECTED]> wrote:
No the hitboxes seem to lag behind when you run / duck / jump etc in CSS and HL2. So if you are running forward the hitbox is actually behind you a little bit until you stop.
Try it and you will see what I mean.
I believe it is a bug of some kind maybe valve can clue us in as to why this is happening.
r00t 3:16 CQC Gaming www.cqc-gaming.com ----- Original Message ----- From: "Matt Boone" <[EMAIL PROTECTED]> To: <hlcoders@list.valvesoftware.com> Sent: Wednesday, April 27, 2005 4:17 PM Subject: RE: [hlcoders] HitBoxes ?
Do your hitboxes extend outside of the bounding box?
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jonathan Dance Sent: Wednesday, April 27, 2005 1:04 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] HitBoxes ?
We are noticing this too. The hitboxes seem like they should work using sv_showhitboxes / sv_showimpacts, but when ducking, the bullets pass right through the hitbox, particularly the head hitbox. Anyone know what the root cause of this is?
--JD
On Jan 3, 2005, at 3:21 AM, r00t 3:16 wrote:
Anyone notice when you run / crouch / jump etc The hit box is off? It seemed to do this is CS:S also and I thought it was a CS:S bug. However it is also doing the same thing in the MP SDK..
Anyone else notice this?
r00t 3:16 CQC Gaming www.cqc-gaming.com
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives,
please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders