My first guess would be that it has something to do with the physics shadow being used for the player. You've looked at the GameMovement class evidently; I'd also advise you to take a look at VPhysicsUpdate() in BasePlayer. That is where the physics model and the player positions get reconciled.
John Sheu On Tue, 2006-03-28 at 17:08 +0200, Tim Lippert wrote: > Thanks for the reply, but this can't be a solution. Our maps are really huge > and it would not be a good idea to cover entire areas where the jumps are > with clip brushes. Some maps have close to 600 jumps and are not all nicely > placed in a line either. Some may even be attached to a 32 sided cylinder. I > dont think that CSS or HL2 has clip brushes on all thier walls and > displacements, especially since we have 2 maps with nothing but > displacements.......this trick will also take away one unit of grid space the > player can walk on which is sometimes very crucial. > > I have been given the belief that the hl code was looked at, at least I had > asked Jason to loook through it while he programmed it, because Yahn Bernier > gave me the same tip and said you could get it exactly the same, but Jason > never saw the way to make it work or just didn't find it. > > There must be another way. I am also getting reports that people are falling > through displacements while playing the game. It happened to me once as well. > > > > > Date: Mon, 27 Mar 2006 17:42:12 -0800 (PST) > > From: "Adam \"amckern\" Mckern" <[EMAIL PROTECTED]> > > Subject: Re: [hlcoders] The Wall Bug of KZMOD > > To: hlcoders@list.valvesoftware.com > > Reply-To: hlcoders@list.valvesoftware.com > > > > One way to fix stuck on object, is to cover over the > > areas where it apperas with a 'player clip' brush - it > > stops the hit box geting stcuk, and the phiscs sytem > > is then happy. > > > > As for the other items you litsed, I dont know where > > to start looking for answers, other then loading up > > the hl1 sdk, and look at gamemovemnt.cpp > > > > Adam > > ______________________________________________________________ > Verschicken Sie romantische, coole und witzige Bilder per SMS! > Jetzt bei WEB.DE FreeMail: http://f.web.de/?mc=021193 > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders