Hi Al,

publically, its not released. It's only internal release, we can send you a 
copy of the internal release......... can you provide
your email and will send you the download link.


Gus


---------------------
>Is this mod released? Perhaps we could look at it here.
>
>- Alfred
>
>Gus wrote:
>> Hi Al,
>>
>>
>> I just can't get it to work, simply its not loading the symbols for
>> debugging....... any other shortcut?
>>
>>
>> -------------------------
>>> Stack trace is a synonym for call stack. If you run your mod in the
>>> debugger with a debug build and hit "Debug" when you get the assert
>>> dialog and send the output of the MSVC call stack window.
>>>
>>> - Alfred
>>>
>>> Gus wrote:
>>>> Hi Al,
>>>>
>>>> whats the correct way to call a Stack Trace? Would I just go into
>>>> the properties of your server and client projects within the
>>>> solution, under debugging and just copy the contents of our
>>>> run_mod.bat file to this field?
>>>>
>>>>
>>>> Gus
>>>> ---------------------------------
>>>>> Stack trace?
>>>>>
>>>>> Gus wrote:
>>>>>> I've just tried this beta with our mod and I got this crash error
>>>>>> that happens at the start of every map.........
>>>>>>
>>>>>> utlvector.h (210) : Assertion Failed: IsValidIndex(i)
>>>>>>
>>>>>>
>>>>>>
>>>>>> Btw, our mod is not heavily modified, its basicly HL2DM
>>>>>>
>>>>>>
>>>>>> Gus
>>>>>> Outlaws & lawmen Mod
>>>>>> http://wantedmod.planethalflife.gamespy.com/saloon/
>>>>>> ----------------------------
>>>>>>> This is a multi-part message in MIME format.
>>>>>>> --
>>>>>>> [ Picked text/plain from multipart/alternative ]
>>>>>>> We have just released a Source Engine Beta update.  Please feel
>>>>>>> free to try out the newest version of the engine.
>>>>>>>
>>>>>>> Mod-makers: Please run your mod with this beta engine to ensure
>>>>>>> compatibility!!!
>>>>>>>
>>>>>>> The following changes are included in this update:
>>>>>>>
>>>>>>> Source Engine
>>>>>>>
>>>>>>>
>>>>>>> Fixes for beta user submitted bugs
>>>>>>>
>>>>>>> *       video stress test and audio settings test no longer
>crash
>>>>>>> *       fixed broken server browser info buttons
>>>>>>> *       fixed cursor disappearing after being kicked from server
>>>>>>> *       avi recording no longer stops after 1 frame
>>>>>>> *       fixed white areas in de_aztec
>>>>>>> *       fixed demo playback of old demos in new engine
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> *       de_nuke loads in all mat_dxlevel configurations
>>>>>>> *       fixed bug where mat_colorcorrection wasn't set properly
>in
>>>>>>> -autoconfig
>>>>>>> *       added newer video cards to dxsupport.cfg
>>>>>>> *       added video memory detection support for dxsupport.cfg
>>>>>>> *       added mod-specific support to dxsupport.cfg
>>>>>>> *       fixed full-screen flicker when alt-tabbing out of
>fullscreen
>>>>>>>
>>>>>>> --
>>>>>>>
>>>>>>> _______________________________________________
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>>>>>>> archives, please visit:
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>>>>>>>
>>>>>>
>>>>>>
>>>>>> _______________________________________________
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>>>>>
>>>>> _______________________________________________
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>>>>>
>>>>
>>>>
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>>>
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>>
>>
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