Yes that's the first thing Ive done. We also use SVN to keep our version in sync, but just to be sure Ive uploaded a zip file holding the server & client dll from my computer directly to our remote server, so the server & client dlls are definately the same on both ends of the wire. I wished it would have been so simple a fix though :)
Any ideas? Im looking for more detailed information on what's causing this error to happen while the DLLs are definately identical on both sides.
From: "Aaron Schiff" <[EMAIL PROTECTED]> Reply-To: hlcoders@list.valvesoftware.com To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Server uses different classe tables Date: Sun, 11 Jun 2006 15:21:05 -0500 -- [ Picked text/plain from multipart/alternative ] The problem isn't between the client.dll and server.dll It's a difference between the client.dll on the dedicated server and the client.dll in your SourceMods Just overwrite the dedicated server's client.dll with your SourceMods one -- ts2do -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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