Yes that's the first thing Ive done. We also use SVN to keep our version in
sync, but just to be sure Ive uploaded a zip file holding the server &
client dll from my computer directly to our remote server, so the server &
client dlls are definately the same on both ends of the wire. I wished it
would have been so simple a fix though :)

Any ideas? Im looking for more detailed information on what's causing this
error to happen while the DLLs are definately identical on both sides.

From: "Aaron Schiff" <[EMAIL PROTECTED]>
Reply-To: hlcoders@list.valvesoftware.com
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Server uses different classe tables
Date: Sun, 11 Jun 2006 15:21:05 -0500

--
[ Picked text/plain from multipart/alternative ]
The problem isn't between the client.dll and server.dll

It's a difference between the client.dll on the dedicated server and the
client.dll in your SourceMods

Just overwrite the dedicated server's client.dll with your SourceMods one

--
ts2do
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders




_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to