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Thats a big no. Rituals Content is not the property of Valve.

On 7/10/06, Tony omega Sergi <[EMAIL PROTECTED]> wrote:
>
> Welp, now that hlcoders is working again, I'll re-post this.
>
> If the original post goes through, sorry. ;)
>
>
> Are we allowed to use SiN models in our hl2 mods?
>
>
>
> There's a couple weapon models I'd like to use for now in one of my mods,
> plus some other props. I know that there are a number of hl2 props used in
> sin, but ritual licensed the engine.
>
> Are we, as modders of hl2 itself, allowed to use any of ritual's content,
> or
> has the licensing changed since hl1
>
>
> --------------
> -- omega
> Heroes of Excelsior
> http://www.heroesofexcelsior.com
> Blackened Interactive
> http://www.blackened-interactive.com
>
>
>
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>


--
~skidz
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