-- [ Picked text/plain from multipart/alternative ] Yall are actually getting crashes? After how long? After 10 or so minutes of near unresponsive computer with steam pegging at 99% I shut it down with task manager.
J On 11/17/06, Ben Everett <[EMAIL PROTECTED]> wrote: > > Some of the beta testers are having this issue as well, we have MDMPs of > the > event and it's crashing inside of HL2 with no trace-back into my code. > Going > into offline mode solved the issue only temporarily before Steam won't let > them launch anymore "This operation can't be completed while Steam is in > offline mode." Of course they also couldn't join any other games ;) > > You can access the MDMP files at > http://obike.thecodevault.net/forsaken_hl2_crashes.rar > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand > Sent: Wednesday, November 15, 2006 7:28 PM > To: hlcoders@list.valvesoftware.com > Subject: RE: [hlcoders] Map not loading in mod, steams fault? :) > > What happens if you put Steam in Offline mode and try to run the map? I > realize that not a "fix" for a multi-player game but maybe it would be > an interesting data point. > > -Mike > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Jeremy > Swigart > Sent: Wednesday, November 15, 2006 4:46 PM > To: hlcoders@list.valvesoftware.com > Subject: Re: [hlcoders] Map not loading in mod, steams fault? :) > > -- > [ Picked text/plain from multipart/alternative ] I'm one of the people > experiencing the problem. I'm not sure what I could be running to cause > the problem. It's nothing different than what I run and play any other > map just fine. Attempting to debug it with a forced breakpoint isn't > proving very useful. It would appears to be something steam is doing, > and I can't really debug steam. We've been playtesting several maps > regularly and this is the first map that this problem has come up in. > Not sure where to go next with this. The biggest annoyance of the > problem is how it leaves the system in a jacked up state that only seems > to be resolved by a reboot. > > Jeremy > > On 11/15/06, Nate Nichols <[EMAIL PROTECTED]> wrote: > > > > I'm experiencing a possibly related bug. I have experienced similar > > problems (map almost loads, then Steam goes to 99% CPU) when running > > other software. Specifically, Stani's Python Editor ( > > http://stani.be/python/spe/blog/ ) causes the problem regularly. My > > workaround is just exiting SPE before running my mod. Other Steam > > programs cause the same problem, I can't open Hammer when running SPE > > either. If I'm not running SPE, though, everything's fine. > > > > Is it possible that other members of your team happen to be running > > other software when testing that map? > > > > Nate > > > > On 15/11/06, Patrick O'Leary [sui4] <[EMAIL PROTECTED]> > wrote: > > > Well, these 4-5 people can run other maps just fine. > > > > > > -----Original Message----- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of Jed > > > Sent: Wednesday, November 15, 2006 08:27 > > > To: hlcoders@list.valvesoftware.com > > > Subject: Re: [hlcoders] Map not loading in mod, steams fault? :) > > > > > > Check what firewall software their using. > > > > > > Peerguardian2 with certain block lists will prevent Steam accessing > > > Valve's servers. It's best to disable it while Steam loads. > > > > > > ZoneAlarm, if set in "fire and forget" mode blocks HL2.EXE from > > > connecting and even if running a local listen server it stops it > > > looping back on itself and it'll make things hang. It's often hard > > > to notice if you're running in fullscreen as it covers the alert. > > > It's best to put it into Game Mode with "Allow" as the default > response. > > > > > > I've had similar problems experiences that came down to those two > > > pieces of software. > > > > > > - Jed > > > > > > On 15/11/06, Jeremy Swigart <[EMAIL PROTECTED]> wrote: > > > > -- > > > > [ Picked text/plain from multipart/alternative ] We're having an > > > > issue in our mod where one of the maps won't load for > > > like 5 > > > > of the mod members. Most of us can load it fine, but for about 5 > > > members the > > > > map begins to load normally, at when the loading bar fills up, the > > > game > > > > hangs, the computer becomes very unresponsive, and steam.exe chews > > > > > up > > > 99% > > > > cpu, while the hl2.exe sits idle. Shutting down hl2.exe through > > > > task > > > manager > > > > is the only way to get out of this mess, and afterwards the system > > > > > is screwed up, and running hl2 again won't even get to the main > > > > menu > > > without > > > > doing the same thing, so we must reboot, even restarting steam > > > > doesn't > > > fix > > > > this part. Seems that steam possibly gets stuck in an infinite > > > > loop > > > doing > > > > something near the end of the loading process or something. As of > > > > yet > > > we > > > > haven't identified any common traits among the people it happens > > > > to, > > > but > > > > it's a serious problem that we can't really debug. > > > > > > > > Anyone hear of any issues like this and/or have any ideas as to > > > > what > > > may be > > > > the problem? > > > > > > > > Thanks > > > > Jeremy > > > > -- > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > > > > archives, > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > __________ NOD32 1.1820 (20061020) Information __________ > > This message was checked by NOD32 antivirus system. > http://www.eset.com > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders