--
[ Picked text/plain from multipart/alternative ]
Yall are actually getting crashes? After how long? After 10 or so minutes of
near unresponsive computer with steam pegging at 99% I shut it down with
task manager.

J

On 11/17/06, Ben Everett <[EMAIL PROTECTED]> wrote:
>
> Some of the beta testers are having this issue as well, we have MDMPs of
> the
> event and it's crashing inside of HL2 with no trace-back into my code.
> Going
> into offline mode solved the issue only temporarily before Steam won't let
> them launch anymore "This operation can't be completed while Steam is in
> offline mode." Of course they also couldn't join any other games ;)
>
> You can access the MDMP files at
> http://obike.thecodevault.net/forsaken_hl2_crashes.rar
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand
> Sent: Wednesday, November 15, 2006 7:28 PM
> To: hlcoders@list.valvesoftware.com
> Subject: RE: [hlcoders] Map not loading in mod, steams fault? :)
>
> What happens if you put Steam in Offline mode and try to run the map? I
> realize that not a "fix" for a multi-player game but maybe it would be
> an interesting data point.
>
> -Mike
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Jeremy
> Swigart
> Sent: Wednesday, November 15, 2006 4:46 PM
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] Map not loading in mod, steams fault? :)
>
> --
> [ Picked text/plain from multipart/alternative ] I'm one of the people
> experiencing the problem. I'm not sure what I could be running to cause
> the problem. It's nothing different than what I run and play any other
> map just fine. Attempting to debug it with a forced breakpoint isn't
> proving very useful. It would appears to be something steam is doing,
> and I can't really debug steam. We've been playtesting several maps
> regularly and this is the first map that this problem has come up in.
> Not sure where to go next with this. The biggest annoyance of the
> problem is how it leaves the system in a jacked up state that only seems
> to be resolved by a reboot.
>
> Jeremy
>
> On 11/15/06, Nate Nichols <[EMAIL PROTECTED]> wrote:
> >
> > I'm experiencing a possibly related bug.  I have experienced similar
> > problems (map almost loads, then Steam goes to 99% CPU) when running
> > other software.  Specifically, Stani's Python Editor (
> > http://stani.be/python/spe/blog/ ) causes the problem regularly.  My
> > workaround is just exiting SPE before running my mod.  Other Steam
> > programs cause the same problem, I can't open Hammer when running SPE
> > either.  If I'm not running SPE, though, everything's fine.
> >
> > Is it possible that other members of your team happen to be running
> > other software when testing that map?
> >
> > Nate
> >
> > On 15/11/06, Patrick O'Leary [sui4] <[EMAIL PROTECTED]>
> wrote:
> > > Well, these 4-5 people can run other maps just fine.
> > >
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On Behalf Of Jed
> > > Sent: Wednesday, November 15, 2006 08:27
> > > To: hlcoders@list.valvesoftware.com
> > > Subject: Re: [hlcoders] Map not loading in mod, steams fault? :)
> > >
> > > Check what firewall software their using.
> > >
> > > Peerguardian2 with certain block lists will prevent Steam accessing
> > > Valve's servers. It's best to disable it while Steam loads.
> > >
> > > ZoneAlarm, if set in "fire and forget" mode blocks HL2.EXE from
> > > connecting and even if running a local listen server it stops it
> > > looping back on itself and it'll make things hang. It's often hard
> > > to notice if you're running in fullscreen as it covers the alert.
> > > It's best to put it into Game Mode with "Allow" as the default
> response.
> > >
> > > I've had similar problems experiences that came down to those two
> > > pieces of software.
> > >
> > > - Jed
> > >
> > > On 15/11/06, Jeremy Swigart <[EMAIL PROTECTED]> wrote:
> > > > --
> > > > [ Picked text/plain from multipart/alternative ] We're having an
> > > > issue in our mod where one of the maps won't load for
> > > like 5
> > > > of the mod members. Most of us can load it fine, but for about 5
> > > members the
> > > > map begins to load normally, at when the loading bar fills up, the
> > > game
> > > > hangs, the computer becomes very unresponsive, and steam.exe chews
>
> > > > up
> > > 99%
> > > > cpu, while the hl2.exe sits idle. Shutting down hl2.exe through
> > > > task
> > > manager
> > > > is the only way to get out of this mess, and afterwards the system
>
> > > > is screwed up, and running hl2 again won't even get to the main
> > > > menu
> > > without
> > > > doing the same thing, so we must reboot, even restarting steam
> > > > doesn't
> > > fix
> > > > this part. Seems that steam possibly gets stuck in an infinite
> > > > loop
> > > doing
> > > > something near the end of the loading process or something. As of
> > > > yet
> > > we
> > > > haven't identified any common traits among the people it happens
> > > > to,
> > > but
> > > > it's a serious problem that we can't really debug.
> > > >
> > > > Anyone hear of any issues like this and/or have any ideas as to
> > > > what
> > > may be
> > > > the problem?
> > > >
> > > > Thanks
> > > > Jeremy
> > > > --
> > > >
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> > > >
> > >
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> >
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> --
>
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