-- [ Picked text/plain from multipart/alternative ] Anyone figure out how to enable the animation gesture layers on the server side? I'm using the standard SDK and it seems the animation layers only play on the client side. They do not play at all on the server side, so when I shoot or do a reload gesture, the client and server animation are not synch'ed up. What this means is that when you try to shoot someone when he's reloading you won't hit parts of him because the server is not even playing the reload gesture. I dont know why they were disabled in the standard SDK (as well as HL2DM) but I played DoD:Source and noticed that there animation overlays are playing on both the server and client.
I've included an image to show you guys what I mean. The client is playing a slashing animation gesture but as you can see, the server hitboxes are not in synch with the client. http://www3.telus.net/public/a6a91102/layers1.jpg -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders