-- [ Picked text/plain from multipart/alternative ] hmm.. ill update my SDK and check it again. thanks
----- Original Message ----- From: "Skillet" <[EMAIL PROTECTED]> To: <hlcoders@list.valvesoftware.com> Sent: Monday, May 28, 2007 4:35 PM Subject: Re: [hlcoders] Animation layers on the server side > -- > [ Picked text/plain from multipart/alternative ] > They work for me. Are your sure you've got all of the correct files on > the > server and they're up to date? > > On 5/28/07, Minh <[EMAIL PROTECTED]> wrote: >> >> -- >> [ Picked text/plain from multipart/alternative ] >> Anyone figure out how to enable the animation gesture layers on the >> server side? >> I'm using the standard SDK and it seems the animation layers only play on >> the client side. >> They do not play at all on the server side, so when I shoot or do a >> reload gesture, the client and server animation are not synch'ed up. What >> this means is that when you try to shoot someone when he's reloading you >> won't hit parts of him because the server is not even playing the reload >> gesture. >> I dont know why they were disabled in the standard SDK (as well as >> HL2DM) but I played DoD:Source and noticed that there animation overlays >> are >> playing on both the server and client. >> >> I've included an image to show you guys what I mean. The client is >> playing a slashing animation gesture but as you can see, the server >> hitboxes >> are not in synch with the client. >> http://www3.telus.net/public/a6a91102/layers1.jpg >> >> -- >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders