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hmm.. ill update my SDK and check it again. thanks

----- Original Message -----
From: "Skillet" <[EMAIL PROTECTED]>
To: <hlcoders@list.valvesoftware.com>
Sent: Monday, May 28, 2007 4:35 PM
Subject: Re: [hlcoders] Animation layers on the server side


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> They work for me.  Are your sure you've got all of the correct files on
> the
> server and they're up to date?
>
> On 5/28/07, Minh <[EMAIL PROTECTED]> wrote:
>>
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>>     Anyone figure out how to enable the animation gesture layers on the
>> server side?
>> I'm using the standard SDK and it seems the animation layers only play on
>> the client side.
>>     They do not play at all on the server side, so when I shoot or do a
>> reload gesture, the client and server animation are not synch'ed up. What
>> this means is that when you try to shoot someone when he's reloading you
>> won't hit parts of him because the server is not even playing the reload
>> gesture.
>>     I dont know why they were disabled in the standard SDK (as well as
>> HL2DM) but I played DoD:Source and noticed that there animation overlays
>> are
>> playing on both the server and client.
>>
>>     I've included an image to show you guys what I mean. The client is
>> playing a slashing animation gesture but as you can see, the server
>> hitboxes
>> are not in synch with the client.
>> http://www3.telus.net/public/a6a91102/layers1.jpg
>>
>> --
>>
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