Hello Mattie, thats a nice idee! Have you a solution for Commands like:
CON_COMMAND_F( my_test, "Test GameDLL Command", FCVAR_GAMEDLL ) { UTIL_LogPrintf( "Test ok!" ); } Or for : CON_COMMAND( my_test2, "Test Command 2" ) { UTIL_LogPrintf( "Test 2 ok!" ); } Becouse the compiler gives errors so we have to add the args param to it! I think thats a think that have to add to your wiki page! With friendly Reguards Ratman2000 ----- Original Message ----- From: "Mattie Casper" <[EMAIL PROTECTED]> To: <hlcoders@list.valvesoftware.com> Sent: Friday, October 05, 2007 10:57 AM Subject: Re: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? > -- > [ Picked text/plain from multipart/alternative ] > FYI-- I started a page on the wiki and filled out a few of the steps needed > to convert plugins to the new model. I'm not quite awake, so I apologize in > advance for any incoherencies: > http://developer.valvesoftware.com/wiki/Orange_box_server_plugins > > Please correct and add your own experiences there. I know there's a good bit > left out. > > Like others here, I was able to get at least one of my plugins (a minor one) > to build/compile/load/work on Windows TF2 srcds. > -Mattie > > > > On 10/4/07, Mike Durand <[EMAIL PROTECTED]> wrote: > > > > Just out of curiosity: has anyone else gotten close to getting their > > updated plugin to build/work? > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand > > Sent: Thursday, October 04, 2007 11:15 AM > > To: hlcoders@list.valvesoftware.com > > Subject: RE: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? > > > > OK. I added these: > > > > byteswap.h > > convar_serverbounded.h > > vstdlib.lib > > mathlib.lib > > tier0.lib > > tier2.lib > > vstdlib.lib > > > > Do you still get an unresolved when you link tier1.lib but don't compile > > convar.cpp? I would try that route if you haven't already. > > > > -Mike > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of David > > Anderson > > Sent: Wednesday, October 03, 2007 6:14 PM > > To: hlcoders@list.valvesoftware.com > > Subject: Re: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? > > > > Phew! Still a few more errors... > > > > - Looks like CByteswap isn't defined in utlbuffer.h > > - tier1/convar_serverbounded.h is missing > > - Unresolved externals while linking: _GetCVarIF, ConMsg, etc not > > found. do we need new tier0 and vstdlib libs? > > - Another unresolved link error, to ConCommand::ConCommand when using > > CON_COMMAND. I can't include both convar.cpp and tier1.lib (since they > > overlap), but if I cherry-pick code out of convar.cpp then it works. > > > > ---David Anderson > > http://www.bailopan.net/ > > > > > > Mike Durand wrote: > > > They are there now. > > > > > > -Mike > > > > > > -----Original Message----- > > > From: [EMAIL PROTECTED] > > > [mailto:[EMAIL PROTECTED] On Behalf Of David > > > Anderson > > > Sent: Wednesday, October 03, 2007 2:51 PM > > > To: hlcoders@list.valvesoftware.com > > > Subject: Re: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? > > > > > > Seems to be compiling after some strtools fixes -- the next step is > > > linking ;) I think we're gonna need a new tier1.lib or convar.cpp. > > > > > > Thanks, > > > > > > ---David Anderson > > > http://www.bailopan.net/ > > > > > > Mike Durand wrote: > > >> I've added 'iconvar.h' and 'convar.h'. That should keep those > > crickets > > >> under control until the next compilation error. :) > > >> > > >> -Mike > > >> > > >> -----Original Message----- > > >> From: [EMAIL PROTECTED] > > >> [mailto:[EMAIL PROTECTED] On Behalf Of Spencer > > >> 'voogru' MacDonald > > >> Sent: Wednesday, October 03, 2007 11:42 AM > > >> To: hlcoders@list.valvesoftware.com > > >> Subject: RE: [hlcoders] TF2 Plugin Headstart? VEngineCvar004? > > >> > > >> I hear crickets. > > >> > > >> - voogru. > > >> > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list > > archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list > > archives, > > > please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > > >> > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders